API Reference
Mod Fix
RemapService
- def_fix
- def_printModsToFix
- def_setupDefaultModType
- def_setupLogPath
- def_setupModPath
- def_setupModTypes
- def_setupRemappedTypes
- def_setupVersion
- defaddTips
- defclear
- defcreateLog
- defcreateMod
- deffix
- deffixIni
- deffixMod
- defreportSkippedAsset
- defreportSkippedMods
- defwarnSkippedBlends
- class RemapService(path: Optional[str] = None, keepBackups: bool = True, fixOnly: bool = False, undoOnly: bool = False, readAllInis: bool = False, types: Optional[List[str]] = None, defaultType: Optional[str] = None, log: Optional[str] = None, verbose: bool = True, handleExceptions: bool = False, version: Optional[str] = None, remappedTypes: Optional[List[str]] = None)
The overall class for remapping modss
- Parameters
path (Optional[
str]) –The file location of where to run the fix.
If this attribute is set to
None, then will run the fix from wherever this class is called
Default:
NonekeepBackups (
bool) –Whether to keep backup versions of any .ini files that the script fixes
Default:
TruefixOnly (
bool) –Whether to only fix the mods without removing any previous changes this fix script may have made
Warning
if this is set to
TrueandundoOnlyis also set toTrue, then the fix will not run and will throw aConflictingOptionsexceptionDefault:
FalseundoOnly (
bool) –Whether to only undo the fixes previously made by the fix
Warning
if this is set to
TrueandfixOnlyis also set toTrue, then the fix will not run and will throw aConflictingOptionsexceptionDefault:
TruereadAllInis (
bool) –Whether to read all the .ini files that the fix encounters
Default:
Falsetypes (Optional[List[
str]]) –The names for all the types of mods to fix.
If this argument is an empty list or this argument is
None, then will fix all the types of mods supported by this fix
Default:
NoneremappedTypes (Optional[List[
str]]) –The names for the types of mods to be remapped based from the types of mods specified at
RemapService.types.
For a mod specified at
RemapService.types, if none of its corresponding mods to remap are specified in this attribute, then will remap the mod specified atRemapService.typesto all its corresponding mods to remap.If this argument is an empty list or this argument is
None, then will fix the mods specified atRemapService.typesto all of their corresponding remapped mods
eg. if
RemapService.typesis["Kequeen", "jean"]and this attribute is["jeanSea"], then this class will perform the following remaps:Keqing –> KeqingOpulent
Jean –> JeanSea
**Note: ** Jean –> JeanCN will not be remapped for the above example
Default:
NonedefaultType (Optional[
str]) –The name for the type to use if a mod has an unidentified type
If this value is
None, then mods with unidentified types will be skipped
Default:
Nonelog (Optional[
str]) –The folder location to log the run of the fix into a seperate text file
If this value is
None, then will not log the fix
Default:
Noneverbose (
bool) –Whether to print the progress for fixing mods
Default:
TruehandleExceptions (
bool) –When an exception is caught, whether to silently stop running the fix
Default:
Falseversion (Optional[
str]) –The game version we want the fix to be compatible with
If This value is
None, then will retrieve the hashes/indices of the latest version.
Default:
None
- _loggerBasePrefix
The prefix string for the logger used when the fix returns back to the original directory that it started to run
- Type
- fixOnly
Whether to only fix the mods without removing any previous changes this fix script may have made
- Type
- remappedTypes
The names for the types of mods to be remapped based from the types of mods specified at
RemapService.types.
For a mod specified at
RemapService.types, if none of its corresponding mods to remap are specified in this attribute, then will remap the mod specified atRemapService.typesto all its corresponding mods to remap.If this argument is an empty list or this argument is
None, then will fix the mods specified atRemapService.typesto all of their corresponding remapped mods
eg. if
RemapService.typesis["Kequeen", "jean"]and this attribute is["jeanSea"], then this class will perform the following remaps:Keqing –> KeqingOpulent
Jean –> JeanSea
**Note: ** Jean –> JeanCN will not be remapped for the above example
- Type
Set[
str]
- version
The game version we want the fix to be compatible with
If This value is
None, then will retrieve the hashes/indices of the latest version.- Type
Optional[
float]
- _pathIsCWD
Whether the filepath that the program runs from is the current directory where this module is loaded
- Type
- skippedMods
All the mods that have been skipped
The keys are the absolute path to the mod folder and the values are the exception that caused the mod to be skipped
- skippedBlendsByMods
The RemapBlend.buf files that got skipped :raw-html for each mod
The outer key is the absolute path to the mod folder
The inner key is the absolute path to the RemapBlend.buf file
The value in the inner dictionary is the exception that caused the RemapBlend.buf file to be skipped
- skippedBlends
The RemapBlend.buf files that got skipped
The keys are the absolute path to the RemapBlend.buf file and the values are the exception that caused the RemapBlend.buf file to be skipped
- inisSkipped
The .ini files that got skipped
The keys are the absolute file paths to the .ini files and the values are exceptions that caused the .ini file to be skipped
- undoedInis
.ini files that got cleared out of any traces of previous fixes
Note
These .ini files may or may not have been previously fixed. A path to some .ini file in this attribute DOES NOT imply that the .ini file previously had a fix
- Type
Set[
str]
- _fix()
The overall logic for fixing a bunch of mods
- For finding out which folders may contain mods, this function:
recursively searches all folders from where the
RemapService.pathis locatedfor every .ini file in a valid mod and every Blend.buf file encountered that is encountered, recursively search all the folders from where the .ini file or Blend.buf file is located
Tip
For more info about how we define a ‘mod’, go to
Mod
- _printModsToFix()
Prints out the types of mods that will be fixed
- _setupDefaultModType()
Sets the default mod type to be used for an unidentified mod
- _setupLogPath()
Sets the folder path for where the log file will be stored
- _setupModPath()
Sets the filepath of where the fix will run from
- _setupModTypes(attr: str)
Sets the types of mods that will be fixed / fix to
- Parameters
attr (
str) – The name of the attribute within this class set the mods for
- _setupRemappedTypes()
Sets the names for the types of mods that will be fixed to
- _setupVersion()
Sets the game version to fix to
- addTips()
Prints out any useful tips for the user to know
- clear(clearLog: bool = True)
Clears up all the saved data
Paramters
- clearLog:
bool Whether to also clear out any saved data in the logger
- clearLog:
- createLog()
Creates a log text file that contains all the text printed on the command line
- createMod(path: Optional[str] = None, files: Optional[List[str]] = None) Mod
Creates a mod
Tip
For more info about how we define a ‘mod’, go to
Mod- Parameters
path (Optional[
str]) –The absolute path to the mod folder.
If this argument is set to
None, then will use the current directory of where this module is loadedfiles (Optional[List[
str]]) –The direct children files to the mod folder (does not include files located in a folder within the mod folder).
If this parameter is set to
None, then the module will search the folders for you
- Returns
The mod that has been created
- Return type
- fixIni(ini: IniFile, mod: Mod, fixedRemapBlends: Set[str]) bool
Fixes an individual .ini file for a particular mod
Tip
For more info about how we define a ‘mod’, go to
Mod
- fixMod(mod: Mod, fixedRemapBlends: Set[str]) bool
Fixes a particular mod
Tip
For more info about how we define a ‘mod’, go to
Mod
- property log: str
The folder location to log the run of the fix into a seperate text file
- Getter
Returns the file path to the log
- Setter
Sets the path for the log
- Type
- property path: str
The filepath of where the fix is running from
- Getter
Returns the path of where the fix is running
- Setter
Sets the path for where the fix runs
- Type
- property pathIsCwd
Whether the filepath that the program runs from is the current directory where this module is loaded
- Getter
Returns whether the filepath that the program runs from is the current directory of where the module is loaded
- Type
- reportSkippedAsset(assetName: str, assetDict: Dict[str, Exception], warnStrFunc: Callable[[str], str])
Prints out the exception message for why a particular .ini file or Blend.buf file has been skipped
- Parameters
assetName (
str) – The name for the type of asset (files, folders, mods, etc…) that was skippedassetDict (Dict[
str,Exception]) –Locations of where exceptions have occured for the particular asset
The keys are the absolute folder paths to where the exception occured
wantStrFunc (Callable[[
str],str]) –Function for how we want to print out the warning for each exception
Takes in the folder location of where the exception occured as a parameter
Mod
- clsMod.blendCorrection
- clsMod.isBackupIni
- clsMod.isBlend
- clsMod.isIni
- clsMod.isRemapBlend
- clsMod.isRemapCopyIni
- clsMod.isSrcIni
- def_setupFiles
- defcorrectBlend
- defgetOptionalFiles
- defprint
- defremoveBackupInis
- defremoveFix
- defremoveRemapCopies
- class Mod(path: Optional[str] = None, files: Optional[List[str]] = None, logger: Optional[Logger] = None, types: Optional[Set[ModType]] = None, defaultType: Optional[ModType] = None, version: Optional[float] = None, remappedTypes: Optional[Set[str]] = None)
This Class inherits from
ModelUsed for handling a mod
Note
We define a mod based off the following criteria:
A folder that contains at least 1 .ini file
At least 1 of the .ini files in the folder contains:
a section with the regex
[TextureOverride.*Blend]ifRemapService.readAllInisis set toTrueor the script is ran with the--allflag
OR
a section that meets the criteria of one of the mod types defined
Mod._typesby running the mod types’ModType.isType()function
SeeModTypesfor some predefined types of mods- Parameters
path (Optional[
str]) –The file location to the mod folder.
If this value is set to
None, then will use the current directory of where this module is loaded.
Default:
Nonefiles (Optional[List[
str]]) –The direct children files to the mod folder (does not include files located in a folder within the mod folder).
If this parameter is set to
None, then the class will search the files for you when the class initializes
Default:
Nonelogger (Optional[
Logger]) –The logger used to pretty print messages
Default:
Nonetypes (Optional[Set[
ModType]]) –The types of mods this mod should be.
If this argument is empty or isNone, then all the .ini files in this mod will be parsed
Default:
NoneremappedTypes (Optional[Set[
ModType]]) –The types of mods to the mods specified at
Mod._typeswill be fixed to.Note
For more details, see
RemapService.remappedTypesDefault:
NonedefaultType (Optional[
ModType]) –The type of mod to use if a mod has an unidentified type
If this argument isNone, then will skip the mod with an identified type
Default:
Noneversion (Optional[
float]) –The game version we want the fixed mod
If This value is
None, then will fix the mod to using the latest hashes/indices.
- _files
The direct children files to the mod folder (does not include files located in a folder within the mod folder).
- Type
List[
str]
- _remappedType
The types of mods to the mods specified at
Mod.typeswill be fixed to.Note
For more details, see
RemapService.remappedTypes- Type
Set[
str]
- classmethod blendCorrection(blendFile: Union[str, bytes], modType: ModType, modToFix: str, fixedBlendFile: Optional[str] = None, version: Optional[float] = None) Union[str, None, bytearray]
Fixes a Blend.buf file
See
BlendFile.correct()for more info- Parameters
blendFile (Union[
str,bytes]) – The file path to the Blend.buf file to fixmodType (
ModType) – The type of mod to fix frommodToFix (
str) – The name of the mod to fix tofixedBlendFile (Optional[
str]) –The file path for the fixed Blend.buf file
Default:
Noneversion (Optional[float]) –
The game version to fix to
If this value is
None, then will fix to the latest game version
Default:
None
- Raises
BlendFileNotRecognized – If the original Blend.buf file provided by the parameter
blendFilecannot be readBadBlendData – If the bytes passed into this function do not correspond to the format defined for a Blend.buf file
- Returns
If the argument
fixedBlendFileisNone, then will return an array of bytes for the fixed Blend.buf file
Otherwise will return the filename to the fixed RemapBlend.buf file if the provided Blend.buf file got corrected- Return type
- correctBlend(fixedRemapBlends: Set[str], skippedBlends: Dict[str, Exception], fixOnly: bool = False) List[Union[Set[str], Dict[str, Exception]]]
Fixes all the Blend.buf files reference by the mod
Requires all the .ini files in the mod to have ran their
IniFile.parse()function- Parameters
fixedRemapBlends (Set[
str]) – All of the RemapBlend.buf files that have already been fixed.skippedBlends (Dict[
str,Exception]) –All of the RemapBlend.buf files that have already been skipped due to some error when trying to fix them
The keys are the absolute filepath to the RemapBlend.buf file that was attempted to be fixed and the values are the exception encountered
fixOnly (
bool) –Whether to not correct some Blend.buf file if its corresponding RemapBlend.buf already exists
Default:
True
- Returns
The absolute file paths of the RemapBlend.buf files that were fixed
The exceptions encountered when trying to fix some RemapBlend.buf files
The keys are absolute filepath to the RemapBlend.buf file and the values are the exception encountered
- Return type
- property files
The direct children files to the mod folder (does not include files located in a folder within the mod folder).
- Getter
Returns the files to the mod
- Setter
Sets up the files for the mod
- Type
Optional[List[
str]]
- getOptionalFiles() List[Optional[str]]
Retrieves a list of each type of files that are not mandatory for the mod
- Returns
The resultant files found for the following file categories (listed in the same order as the return type):
.ini files not created by this fix
.RemapBlend.buf files
DISABLED_RemapBackup.txt files
RemapFix.ini files
Note
See
Mod.isIni(),Mod.isRemapBlend(),Mod.isBackupIni(),Mod.isRemapCopyIni()for the specifics of each type of file- Return type
- classmethod isBackupIni(file: str) bool
Determines whether the file is a DISABLED_RemapBackup.txt file that is used to make backup copies of .ini files
- classmethod isBlend(file: str) bool
Determines whether the file is a Blend.buf file which is the original blend file provided in the mod
- classmethod isIni(file: str) bool
Determines whether the file is a .ini file which is the file used to control how a mod behaves
- classmethod isRemapBlend(file: str) bool
Determines whether the file is a RemapBlend.buf file which is the fixed Blend.buf file created by this fix
- classmethod isRemapCopyIni(file: str) bool
Determines whether the file is RemapFix.ini file which are .ini files generated by this fix to remap specific type of mods
*eg. mods such as Keqing or Jean that are fixed by
GIMIObjMergeFixer*
- classmethod isSrcIni(file: str) bool
Determines whether the file is a .ini file that is not created by this fix
- print(funcName: str, *args, **kwargs)
Prints out output
- Parameters
- Returns
The return value from running the corresponding function in the logger
- Return type
Any
- removeBackupInis()
Removes all DISABLED_RemapBackup.txt contained in the mod
- removeFix(fixedBlends: Set[str], fixedInis: Set[str], visitedRemapBlendsAtRemoval: Set[str], inisSkipped: Dict[str, Exception], keepBackups: bool = True, fixOnly: bool = False, readAllInis: bool = False) List[Set[str]]
Removes any previous changes done by this module’s fix
- Parameters
fixedBlend (Set[
str]) – The file paths to the RemapBlend.buf files that we do not want to removefixedInis (Set[
str]) – The file paths to the .ini files that we do not want to removevisitedRemapBlendsAtRemoval (Set[
str]) – The file paths to the RemapBlend.buf that have already been attempted to be removedinisSkipped (Dict[
str,Exception]) – The file paths to the .ini files that are skipped due to errorskeepBackups (
bool) –Whether to create or keep DISABLED_RemapBackup.txt files in the mod
Default:
TruefixOnly (
bool) –Whether to not undo any changes created in the .ini files
Default:
FalsereadAllInis (
bool) –Whether to remove the .ini fix from all the .ini files encountered
Default:
False
- Returns
The removed files that have their fix removed, where the types of files for the return value is based on the list below:
.ini files with their fix removed
RemapBlend.buf files that got deleted
- Return type
- removeRemapCopies()
Removes all RemapFix.ini files contained in the mod
ModType
- deffixIni
- defgetModsToFix
- defgetVGRemap
- defisName
- defisType
- class ModType(name: str, check: Union[str, Pattern, Callable[[str], bool]], hashes: Optional[Hashes], indices: Optional[Indices] = None, aliases: Optional[List[str]] = None, vgRemaps: Optional[VGRemaps] = None, iniParseBuilder: Optional[IniParseBuilder] = None, iniFixBuilder: Optional[IniFixBuilder] = None, iniRemoveBuilder: Optional[IniRemoveBuilder] = None)
Class for defining a generic type of mod
- Parameters
name (
str) – The default name for the type of modcheck (Union[
str, Pattern, Callable[[str],bool]]) –The specific check used to identify the .ini file belongs to the specific type of mod when checking arbitrary line in a .ini file
If this argument is a string, then will check if a line in the .ini file equals to this argument
If this argument is a regex pattern, then will check if a line in the .ini file matches this regex pattern
If this argument is a function, then will check if a line in the .ini file will make the function for this argument return True
hashes (Optional[
Hashes]) –The hashes related to the mod and its fix
If this value is
None, then will create a new, emptyHashes
Default:
Noneindices (Optional[
Indices]) –The indices related to the mod and its fix
If this
None, then will create a new, emtpyIndices
Default:
Nonealiases (Optional[List[
str]]) –Other alternative names for the type of mod
Default:
NonevgRemaps (Optional[
VGRemaps]) –Maps the blend indices from the vertex group of one mod to another mod
If this value is
None, then will create a new, emptyVGRemaps
Default:
NoneiniParseBuilder (Optional[
IniParseBuilder]) –The builder to build the parser used for .ini files
If this value is
None, then by default this attribute will be set to IniParseBuilder(:class:`GIMIParser`)
Default:
NoneiniFixBuilder (Optional[
IniFixBuilder]) –The builder to build the fixer used for .ini files
If this value is
None, then by default this attribute will be set to IniFixBuilder(:class:`GIMIFixer`)
Default:
NoneiniRemoveBuilder (Optional[
IniRemoveBuilder]) –The builder to build the remover used for .ini files
If this value is
None, then by default this attribute will be set to IniRemoveBuilder(:class:`IniRemover`)
Default:
None
- check
The specific check used to identify the .ini file belongs to the specific type of mod when checking arbitrary line in a .ini file
- vgRemaps
The repository that stores the mapping for remapping vertex group blend indices of the mod to the vertex group blend indices of another mod
- Type
- iniParseBuilder
The builder to build the parser used for .ini files
- Type
- iniFixBuilder
the builder to build the fixer used for .ini files
- Type
- iniRemoveBuilder
the builder to build the remover used for .ini files
- Type
- fixIni(iniFile: IniFile, keepBackup: bool = True, fixOnly: bool = False)
Fixes the .ini file associated to this type of mod
- getModsToFix() Set[str]
Retrieves the names of the mods this mod type will fix to
- Returns
The names of the mods to fix to
- Return type
Set[
str]
- getVGRemap(modName: str, version: Optional[float] = None) VGRemap
Retrieves the corresponding Vertex Group Remap
Attention
This function assumes that the specified map
ModType.vgRemaps(VGRemaps.map) containsModType.name(the name of this mod type) as a mod to map from
ModTypeBuilder
GIBuilder
- clsGIBuilder.amber
- clsGIBuilder.amberCN
- clsGIBuilder.arlecchino
- clsGIBuilder.barbara
- clsGIBuilder.barbaraSummerTime
- clsGIBuilder.ganyu
- clsGIBuilder.ganyuTwilight
- clsGIBuilder.jean
- clsGIBuilder.jeanCN
- clsGIBuilder.jeanSea
- clsGIBuilder.keqing
- clsGIBuilder.keqingOpulent
- clsGIBuilder.mona
- clsGIBuilder.monaCN
- clsGIBuilder.ningguang
- clsGIBuilder.ningguangOrchid
- clsGIBuilder.raiden
- clsGIBuilder.rosaria
- clsGIBuilder.rosariaCN
- clsGIBuilder.shenhe
- clsGIBuilder.shenheFrostFlower
- class GIBuilder
This Class inherits from
ModTypeBuilderCreates new
ModTypeobjects for some anime game
ModAssets
- clsModAssets.updateMap
- def_addVersion
- def_partition
- def_updateAssetContent
- def_updateVersions
- defaddMap
- defaddMapping
- defclear
- deffindClosestVersion
- defloadFromPreset
- defupdateRepo
- class ModAssets(repo: Dict[float, Dict[str, T]], map: Optional[Dict[str, Set[str]]] = None)
Class to handle assets of any type for a mod
Note
This is a bipartite graph that maps assets to fix from to assets to fix to
- Parameters
repo (Dict[
str, Dict[str, T]]) –The original source for any preset assets
The outer key is the game version number for the assets
The inner key is the name of the asset
The inner value is the content for the asset
map (Optional[Dict[
str, Set[str]]]) –The adjacency list that maps the assets to fix from to the assets to fix to using the predefined mods
Default:
None
- repo
The original source for any preset assets
The outer key is the game version number for the assets
The inner key is the name of the asset
The inner value is the content for the asset
- _partition(map: Dict[str, Set[str]], assets: Dict[float, Dict[str, Any]]) Tuple[Dict[str, Set[str]], Set[str], Set[str]]
Creates the bipartition for the assets to fix from vs the assets to fix to
Filters the mapping such that all the asset names in the new mapping exist in assets
- Parameters
map (Dict[
str, Set[str]]) – The desired mapping for the assets for fixingassets (Dict[
float, Dict[str, Any]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The following output is in the same order as listed below:
The new mapping with all asset names being in assets
The names of the assets to fix from
The names of the assets to fix to
- Return type
- _updateAssetContent(srcAsset: T, newAsset: T) T
Combines the content of 2 assets
- Parameters
srcAsset (T) – The content of the asset to be updates
newAsset (T) – The new asset to update into
srcAsset
- Returns
The updated asset
- Return type
T
- _updateVersions(assets: Dict[float, Dict[str, T]])
Updates the versioning of the assets
- Parameters
assets (T) – The assets for checking the versioning
- addMap(assetMap: Dict[str, Set[str]], assets: Optional[Dict[float, Dict[str, T]]] = None)
Adds a new map to the existing map on how to retrieve the assets
- Parameters
assetMap (Dict[
str, Set[str]]) – The new adjacency list used to map assets to fix from to assets to fix toassets (Optional[T]) –
Any new assets that needs to be added/updated to the existing assets to support the given map
Default:
None
- addMapping(fromAsset: str, toAssets: Set[str], assets: Any)
Adds a new mapping of how to fix the assets
- findClosestVersion(name: str, version: Optional[float] = None, fromCache: bool = True) float
Finds the closest available game version from
ModStrAssets._toAssetsfor a particular asset- Parameters
- Raises
KeyError – The name for the particular asset is not found
- Returns
The latest game version from the assets that corresponds to the desired version
- Return type
- property fixFrom: Set[str]
The names of the assets to fix from using the predefined mods
- Getter
Retrieves the names of assets used to fix from
- Type
Set[
str]
- property fixTo: Set[str]
The names of the assets to fix to using the predefined mods
- Getter
Retrives the names of assets to fix to
- Type
Set[
str]
- loadFromPreset()
Reinitializes to load the predefined mods
- property map: Dict[str, Set[str]]
The adjacency list used to map assets to fix from to assets to fix to
- Getter
Retrieves the adjacency list
- Setter
Sets a new adjacency list
- Type
- classmethod updateMap(srcMap: Dict[str, Set[str]], newMap: Dict[str, Set[str]]) Dict[str, Set[str]]
Combines 2 maps together
ModIdAssets
- clsModIdAssets._getFromAssets
- clsModIdAssets.updateMap
- def_addVersion
- def_getToAssets
- def_partition
- def_updateAssetContent
- def_updateVersions
- defaddMap
- defaddMapping
- defclear
- deffindClosestVersion
- defget
- defloadFromPreset
- defreplace
- defupdateRepo
- class ModIdAssets(repo: Dict[float, Dict[str, Dict[str, str]]], map: Optional[Dict[str, Set[str]]] = None)
This class inherits from
ModAssetsClass to handle hashes, indices, and other string id type assets for a mod
- Parameters
repo (Dict[
float, Dict[str, Dict[str,str]]]) –The original source for any preset assets
The outer key is the game version of the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset
Note
The id value for each asset should be unique
map (Optional[Dict[
str, Set[str]]]) –The adjacency list that maps the assets to fix from to the assets to fix to using the predefined mods
Default:
None
- classmethod _getFromAssets(map: Dict[str, Set[str]], assets: Dict[float, Dict[str, Dict[str, str]]]) Dict[str, Tuple[Set[str], str]]
Retrieves the assets to fix from
- Parameters
map (Dict[str, Set[str]]) – The mapping for fixing the assets
assets (Dict[
float, Dict[str, Dict[str,str]]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The assets to fix from
The keys are the ids for the asset
The values contains metadata about the assets to fix to where each tuple contains:
# The names of the assets # The type of asset
- Return type
- _getToAssets(assetNames: Set[str], assets: Dict[float, Dict[str, Dict[str, str]]]) Dict[float, Dict[str, Dict[str, str]]]
Retrieves the assets to fix to
- Parameters
assetNames (Set[
str]) – The names of the assets to fix toassets (Dict[
float, Dict[str, Dict[str,str]]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The assets to fix to
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Return type
- _partition(map: Dict[str, Set[str]], assets: Dict[float, Dict[str, Any]]) Tuple[Dict[str, Set[str]], Set[str], Set[str]]
Creates the bipartition for the assets to fix from vs the assets to fix to
Filters the mapping such that all the asset names in the new mapping exist in assets
- Parameters
map (Dict[
str, Set[str]]) – The desired mapping for the assets for fixingassets (Dict[
float, Dict[str, Any]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The following output is in the same order as listed below:
The new mapping with all asset names being in assets
The names of the assets to fix from
The names of the assets to fix to
- Return type
- _updateAssetContent(srcAsset: Dict[str, str], newAsset: Dict[str, str]) Dict[str, str]
Combines the content of 2 assets
- Parameters
srcAsset (T) – The content of the asset to be updates
newAsset (T) – The new asset to update into
srcAsset
- Returns
The updated asset
- Return type
T
- _updateVersions(assets: Dict[float, Dict[str, T]])
Updates the versioning of the assets
- Parameters
assets (T) – The assets for checking the versioning
- addMap(assetMap: Dict[str, Set[str]], assets: Optional[Dict[float, Dict[str, Dict[str, str]]]] = None)
Adds a new map to the existing map on how to retrieve the assets
- Parameters
assetMap (Dict[
str, Set[str]]) – The new adjacency list used to map assets to fix from to assets to fix toassets (Optional[T]) –
Any new assets that needs to be added/updated to the existing assets to support the given map
Default:
None
- addMapping(fromAsset: str, toAssets: Set[str], assets: Any)
Adds a new mapping of how to fix the assets
- findClosestVersion(name: str, version: Optional[float] = None, fromCache: bool = True) float
Finds the closest available game version from
ModStrAssets._toAssetsfor a particular asset- Parameters
- Raises
KeyError – The name for the particular asset is not found
- Returns
The latest game version from the assets that corresponds to the desired version
- Return type
- property fixFrom: Set[str]
The names of the assets to fix from using the predefined mods
- Getter
Retrieves the names of assets used to fix from
- Type
Set[
str]
- property fixTo: Set[str]
The names of the assets to fix to using the predefined mods
- Getter
Retrives the names of assets to fix to
- Type
Set[
str]
- property fromAssets: Dict[str, Tuple[Set[str], str]]
The assets to fix from
The keys are the ids for the asset
The values contains metadata about the assets to fix to where each tuple contains:
# The names of the assets # The type of asset
- get(assetName: str, assetType: str, version: Optional[float] = None) str
Retrieves the corresponding id asset from
ModStrAssets._toAssets- Parameters
- Raises
KeyError – If the corresponding asset based on the search parameters is not found
- Returns
The found asset
- Return type
- loadFromPreset()
Reinitializes to load the predefined mods
- property map: Dict[str, Set[str]]
The adjacency list used to map assets to fix from to assets to fix to
- Getter
Retrieves the adjacency list
- Setter
Sets a new adjacency list
- Type
- replace(fromAsset: str, version: Optional[float] = None, toAssets: Optional[Union[str, Set[str]]] = None) Union[str, None, Dict[str, str]]
Retrieves the corresponding asset to replace ‘fromAsset’
- Parameters
- Returns
The corresponding assets for the fix to replace, if available
The result is a string if the passed in parameter ‘toAssets’ is also a string
Otherwise, the result is a dictionary such that:
The keys are the names of the assets
The values are the corresponding asset ids to replace
- Return type
- property toAssets: Dict[float, Dict[str, Dict[str, str]]]
The outer key is the game version number for the assets
The first inner key is the name of the assets
The most inner key is the type of asset
The most inner value is the id for the asset
- classmethod updateMap(srcMap: Dict[str, Set[str]], newMap: Dict[str, Set[str]]) Dict[str, Set[str]]
Combines 2 maps together
VGRemap
- class VGRemap(vgRemap: Dict[int, int])
Class for handling the vertex group remaps for mods
- property maxIndex
The maximum index in the vertex group remap
- Getter
Retrieves the max index
- Type
VGRemaps
- clsVGRemaps.updateMap
- def_addVersion
- def_partition
- def_updateAssetContent
- def_updateVersions
- defaddMap
- defaddMapping
- defclear
- deffindClosestVersion
- defget
- defloadFromPreset
- defupdateRepo
- class VGRemaps(map: Optional[Dict[str, Set[str]]] = None)
This class inherits from
ModAssetsClass to handle Vertex Group Remaps fsor a mod
- Parameters
map (Optional[Dict[
str, Set[str]]]) –The adjacency list that maps the assets to fix from to the assets to fix to using the predefined mods
Default:
None
- _addVersion(fromAsset: str, toAsset: str, version: float)
Adds a new version for a particular asset
- _partition(map: Dict[str, Set[str]], assets: Dict[float, Dict[str, Any]]) Tuple[Dict[str, Set[str]], Set[str], Set[str]]
Creates the bipartition for the assets to fix from vs the assets to fix to
Filters the mapping such that all the asset names in the new mapping exist in assets
- Parameters
map (Dict[
str, Set[str]]) – The desired mapping for the assets for fixingassets (Dict[
float, Dict[str, Any]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The following output is in the same order as listed below:
The new mapping with all asset names being in assets
The names of the assets to fix from
The names of the assets to fix to
- Return type
- _updateAssetContent(asset1: Dict[str, VGRemap], asset2: Dict[str, VGRemap]) T
Combines the content of 2 assets
- Parameters
srcAsset (T) – The content of the asset to be updates
newAsset (T) – The new asset to update into
srcAsset
- Returns
The updated asset
- Return type
T
- _updateVersions(assets: Dict[float, Dict[str, Dict[str, VGRemap]]])
Updates the versioning of the assets
- Parameters
assets (T) – The assets for checking the versioning
- addMap(assetMap: Dict[str, Set[str]], assets: Optional[Dict[float, Dict[str, T]]] = None)
Adds a new map to the existing map on how to retrieve the assets
- Parameters
assetMap (Dict[
str, Set[str]]) – The new adjacency list used to map assets to fix from to assets to fix toassets (Optional[T]) –
Any new assets that needs to be added/updated to the existing assets to support the given map
Default:
None
- addMapping(fromAsset: str, toAssets: Set[str], assets: Any)
Adds a new mapping of how to fix the assets
- findClosestVersion(fromAsset: str, toAsset: str, version: Optional[float] = None, fromCache: bool = True) float
Finds the closest available game version from
ModStrAssets._toAssetsfor a particular asset- Parameters
fromAsset (
str) – The name of the asset to map fromtoAsset (
str) – The name of the asset to map toversion (Optional[
float]) –The game version to be searched
If This value is
None, then will assume we want the latest version
Default:
NonefromCache (
bool) –Whether to use the result from the cache
Default:
None
- Raises
KeyError – The name for the particular asset is not found
- Returns
The latest game version from the assets that corresponds to the desired version
- Return type
- property fixFrom: Set[str]
The names of the assets to fix from using the predefined mods
- Getter
Retrieves the names of assets used to fix from
- Type
Set[
str]
- property fixTo: Set[str]
The names of the assets to fix to using the predefined mods
- Getter
Retrives the names of assets to fix to
- Type
Set[
str]
- get(fromAsset: str, toAsset: str, version: Optional[float] = None) str
Retrieves the corresponding vertex group remap
- Parameters
- Raises
KeyError – If the corresponding asset based on the search parameters is not found
- Returns
The found asset
- Return type
- loadFromPreset()
Reinitializes to load the predefined mods
- property map: Dict[str, Set[str]]
The adjacency list used to map assets to fix from to assets to fix to
- Getter
Retrieves the adjacency list
- Setter
Sets a new adjacency list
- Type
- classmethod updateMap(srcMap: Dict[str, Set[str]], newMap: Dict[str, Set[str]]) Dict[str, Set[str]]
Combines 2 maps together
- updateRepo(srcRepo: Dict[float, Dict[str, Any]], newRepo: Dict[float, Dict[str, Any]]) Dict[float, Dict[str, Any]]
Updates the values in
srcRepo
Hashes
- clsHashes._getFromAssets
- clsHashes.updateMap
- def_addVersion
- def_getToAssets
- def_partition
- def_updateAssetContent
- def_updateVersions
- defaddMap
- defaddMapping
- defclear
- deffindClosestVersion
- defget
- defloadFromPreset
- defreplace
- defupdateRepo
- class Hashes(map: Optional[Dict[str, Set[str]]] = None)
This class inherits from
ModDictStrAssetsClass for managing hashes for a mod
- Parameters
map (Optional[Dict[
str, Set[str]]]) –The adjacency list that maps the hashes to fix from to the hashes to fix to using the predefined mods
Default:
None
- classmethod _getFromAssets(map: Dict[str, Set[str]], assets: Dict[float, Dict[str, Dict[str, str]]]) Dict[str, Tuple[Set[str], str]]
Retrieves the assets to fix from
- Parameters
map (Dict[str, Set[str]]) – The mapping for fixing the assets
assets (Dict[
float, Dict[str, Dict[str,str]]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The assets to fix from
The keys are the ids for the asset
The values contains metadata about the assets to fix to where each tuple contains:
# The names of the assets # The type of asset
- Return type
- _getToAssets(assetNames: Set[str], assets: Dict[float, Dict[str, Dict[str, str]]]) Dict[float, Dict[str, Dict[str, str]]]
Retrieves the assets to fix to
- Parameters
assetNames (Set[
str]) – The names of the assets to fix toassets (Dict[
float, Dict[str, Dict[str,str]]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The assets to fix to
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Return type
- _partition(map: Dict[str, Set[str]], assets: Dict[float, Dict[str, Any]]) Tuple[Dict[str, Set[str]], Set[str], Set[str]]
Creates the bipartition for the assets to fix from vs the assets to fix to
Filters the mapping such that all the asset names in the new mapping exist in assets
- Parameters
map (Dict[
str, Set[str]]) – The desired mapping for the assets for fixingassets (Dict[
float, Dict[str, Any]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The following output is in the same order as listed below:
The new mapping with all asset names being in assets
The names of the assets to fix from
The names of the assets to fix to
- Return type
- _updateAssetContent(srcAsset: Dict[str, str], newAsset: Dict[str, str]) Dict[str, str]
Combines the content of 2 assets
- Parameters
srcAsset (T) – The content of the asset to be updates
newAsset (T) – The new asset to update into
srcAsset
- Returns
The updated asset
- Return type
T
- _updateVersions(assets: Dict[float, Dict[str, T]])
Updates the versioning of the assets
- Parameters
assets (T) – The assets for checking the versioning
- addMap(assetMap: Dict[str, Set[str]], assets: Optional[Dict[float, Dict[str, Dict[str, str]]]] = None)
Adds a new map to the existing map on how to retrieve the assets
- Parameters
assetMap (Dict[
str, Set[str]]) – The new adjacency list used to map assets to fix from to assets to fix toassets (Optional[T]) –
Any new assets that needs to be added/updated to the existing assets to support the given map
Default:
None
- addMapping(fromAsset: str, toAssets: Set[str], assets: Any)
Adds a new mapping of how to fix the assets
- findClosestVersion(name: str, version: Optional[float] = None, fromCache: bool = True) float
Finds the closest available game version from
ModStrAssets._toAssetsfor a particular asset- Parameters
- Raises
KeyError – The name for the particular asset is not found
- Returns
The latest game version from the assets that corresponds to the desired version
- Return type
- property fixFrom: Set[str]
The names of the assets to fix from using the predefined mods
- Getter
Retrieves the names of assets used to fix from
- Type
Set[
str]
- property fixTo: Set[str]
The names of the assets to fix to using the predefined mods
- Getter
Retrives the names of assets to fix to
- Type
Set[
str]
- property fromAssets: Dict[str, Tuple[Set[str], str]]
The assets to fix from
The keys are the ids for the asset
The values contains metadata about the assets to fix to where each tuple contains:
# The names of the assets # The type of asset
- get(assetName: str, assetType: str, version: Optional[float] = None) str
Retrieves the corresponding id asset from
ModStrAssets._toAssets- Parameters
- Raises
KeyError – If the corresponding asset based on the search parameters is not found
- Returns
The found asset
- Return type
- loadFromPreset()
Reinitializes to load the predefined mods
- property map: Dict[str, Set[str]]
The adjacency list used to map assets to fix from to assets to fix to
- Getter
Retrieves the adjacency list
- Setter
Sets a new adjacency list
- Type
- replace(fromAsset: str, version: Optional[float] = None, toAssets: Optional[Union[str, Set[str]]] = None) Union[str, None, Dict[str, str]]
Retrieves the corresponding asset to replace ‘fromAsset’
- Parameters
- Returns
The corresponding assets for the fix to replace, if available
The result is a string if the passed in parameter ‘toAssets’ is also a string
Otherwise, the result is a dictionary such that:
The keys are the names of the assets
The values are the corresponding asset ids to replace
- Return type
- property toAssets: Dict[float, Dict[str, Dict[str, str]]]
The outer key is the game version number for the assets
The first inner key is the name of the assets
The most inner key is the type of asset
The most inner value is the id for the asset
- classmethod updateMap(srcMap: Dict[str, Set[str]], newMap: Dict[str, Set[str]]) Dict[str, Set[str]]
Combines 2 maps together
Indices
- clsIndices._getFromAssets
- clsIndices.updateMap
- def_addVersion
- def_getToAssets
- def_partition
- def_updateAssetContent
- def_updateVersions
- defaddMap
- defaddMapping
- defclear
- deffindClosestVersion
- defget
- defloadFromPreset
- defreplace
- defupdateRepo
- class Indices(map: Optional[Dict[str, Set[str]]] = None)
This class inherits from
ModDictStrAssetsClass for managing indices for a mod
- Parameters
map (Optional[Dict[
str, Set[str]]]) –The adjacency list that maps the indices to fix from to the indices to fix to using the predefined mods
Default:
None
- classmethod _getFromAssets(map: Dict[str, Set[str]], assets: Dict[float, Dict[str, Dict[str, str]]]) Dict[str, Tuple[Set[str], str]]
Retrieves the assets to fix from
- Parameters
map (Dict[str, Set[str]]) – The mapping for fixing the assets
assets (Dict[
float, Dict[str, Dict[str,str]]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The assets to fix from
The keys are the ids for the asset
The values contains metadata about the assets to fix to where each tuple contains:
# The names of the assets # The type of asset
- Return type
- _getToAssets(assetNames: Set[str], assets: Dict[float, Dict[str, Dict[str, str]]]) Dict[float, Dict[str, Dict[str, str]]]
Retrieves the assets to fix to
- Parameters
assetNames (Set[
str]) – The names of the assets to fix toassets (Dict[
float, Dict[str, Dict[str,str]]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The assets to fix to
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Return type
- _partition(map: Dict[str, Set[str]], assets: Dict[float, Dict[str, Any]]) Tuple[Dict[str, Set[str]], Set[str], Set[str]]
Creates the bipartition for the assets to fix from vs the assets to fix to
Filters the mapping such that all the asset names in the new mapping exist in assets
- Parameters
map (Dict[
str, Set[str]]) – The desired mapping for the assets for fixingassets (Dict[
float, Dict[str, Any]]) –The source for all the assets
The outer key is the game version number for the assets
The first inner key is the name of the asset
The second inner key is the type of asset
The most inner value is the id for the asset (must be unique)
- Returns
The following output is in the same order as listed below:
The new mapping with all asset names being in assets
The names of the assets to fix from
The names of the assets to fix to
- Return type
- _updateAssetContent(srcAsset: Dict[str, str], newAsset: Dict[str, str]) Dict[str, str]
Combines the content of 2 assets
- Parameters
srcAsset (T) – The content of the asset to be updates
newAsset (T) – The new asset to update into
srcAsset
- Returns
The updated asset
- Return type
T
- _updateVersions(assets: Dict[float, Dict[str, T]])
Updates the versioning of the assets
- Parameters
assets (T) – The assets for checking the versioning
- addMap(assetMap: Dict[str, Set[str]], assets: Optional[Dict[float, Dict[str, Dict[str, str]]]] = None)
Adds a new map to the existing map on how to retrieve the assets
- Parameters
assetMap (Dict[
str, Set[str]]) – The new adjacency list used to map assets to fix from to assets to fix toassets (Optional[T]) –
Any new assets that needs to be added/updated to the existing assets to support the given map
Default:
None
- addMapping(fromAsset: str, toAssets: Set[str], assets: Any)
Adds a new mapping of how to fix the assets
- findClosestVersion(name: str, version: Optional[float] = None, fromCache: bool = True) float
Finds the closest available game version from
ModStrAssets._toAssetsfor a particular asset- Parameters
- Raises
KeyError – The name for the particular asset is not found
- Returns
The latest game version from the assets that corresponds to the desired version
- Return type
- property fixFrom: Set[str]
The names of the assets to fix from using the predefined mods
- Getter
Retrieves the names of assets used to fix from
- Type
Set[
str]
- property fixTo: Set[str]
The names of the assets to fix to using the predefined mods
- Getter
Retrives the names of assets to fix to
- Type
Set[
str]
- property fromAssets: Dict[str, Tuple[Set[str], str]]
The assets to fix from
The keys are the ids for the asset
The values contains metadata about the assets to fix to where each tuple contains:
# The names of the assets # The type of asset
- get(assetName: str, assetType: str, version: Optional[float] = None) str
Retrieves the corresponding id asset from
ModStrAssets._toAssets- Parameters
- Raises
KeyError – If the corresponding asset based on the search parameters is not found
- Returns
The found asset
- Return type
- loadFromPreset()
Reinitializes to load the predefined mods
- property map: Dict[str, Set[str]]
The adjacency list used to map assets to fix from to assets to fix to
- Getter
Retrieves the adjacency list
- Setter
Sets a new adjacency list
- Type
- replace(fromAsset: str, version: Optional[float] = None, toAssets: Optional[Union[str, Set[str]]] = None) Union[str, None, Dict[str, str]]
Retrieves the corresponding asset to replace ‘fromAsset’
- Parameters
- Returns
The corresponding assets for the fix to replace, if available
The result is a string if the passed in parameter ‘toAssets’ is also a string
Otherwise, the result is a dictionary such that:
The keys are the names of the assets
The values are the corresponding asset ids to replace
- Return type
- property toAssets: Dict[float, Dict[str, Dict[str, str]]]
The outer key is the game version number for the assets
The first inner key is the name of the assets
The most inner key is the type of asset
The most inner value is the id for the asset
- classmethod updateMap(srcMap: Dict[str, Set[str]], newMap: Dict[str, Set[str]]) Dict[str, Set[str]]
Combines 2 maps together
Mod Files
IniFile
- clsIniFile.compareResources
- clsIniFile.getBlendResources
- clsIniFile.getFixedBlendFile
- clsIniFile.getMergedResourceIndex
- clsIniFile.getRemapBlendName
- clsIniFile.getRemapFixName
- clsIniFile.getRemapResourceName
- clsIniFile.getResourceName
- clsIniFile.removeResourceName
- def_checkFixed
- def_checkModType
- def_createIfTemplate
- def_getCommandIfTemplate
- def_getCommands
- def_getFixer
- def_getIfTemplateHash
- def_getIfTemplateMatchFirstIndex
- def_getIfTemplateResourceName
- def_getIfTemplateSubCommand
- def_getParser
- def_getRemover
- def_isIfTemplateDraw
- def_isIfTemplateHash
- def_isIfTemplateMatchFirstIndex
- def_isIfTemplateResource
- def_isIfTemplateSubCommand
- def_parseSection
- def_processIfTemplate
- def_readLines
- def_removeFix
- def_removeSection
- def_setToFix
- def_setupIfTemplateAtts
- defaddFixBoilerPlate
- defcheckIsMod
- defclear
- defclearRead
- defdisIni
- deffillIfTemplate
- deffix
- deffixBoilerPlate
- defgetFixCredit
- defgetFixFooter
- defgetFixHeader
- defgetFixModTypeHeadingname
- defgetFixModTypeName
- defgetFixStr
- defgetHeadingName
- defgetIfTemplates
- defmakeRemapModel
- defparse
- defread
- defreadFileLines
- defreadIfTemplates
- defremoveSectionOptions
- defwrite
- class IniFile(file: Optional[str] = None, logger: Optional[Logger] = None, txt: str = '', modTypes: Optional[Set[ModType]] = None, defaultModType: Optional[ModType] = None, version: Optional[float] = None, modsToFix: Optional[Set[str]] = None)
This class inherits from
ModelClass for handling .ini files
Note
We analyse the .ini file using Regex which is NOT the right way to do things since the modified .ini language that GIMI interprets is a CFG (context free grammer) and NOT a regular language.
But since we are lazy and don’t want make our own compiler with tokenizers, parsing algorithms (eg. SLR(1)), type checking, etc… this module should handle regular cases of .ini files generated using existing scripts (assuming the user does not do anything funny…)
- Parameters
file (Optional[
str]) –The file path to the .ini file
Default:
Nonelogger (Optional[
Logger]) – The logger to print messages if necessarytxt (
str) –Used as the text content of the .ini file if
IniFile.fileis set toNone
Default: “”
modTypes (Optional[Set[
ModType]]) –The types of mods that the .ini file should belong to
Default:
NonemodsToFix (Optional[Set[
str]]) –The names of the mods we want to fix to
Default:
NonedefaultModType (Optional[
ModType]) –The type of mod to use if the .ini file has an unidentified mod type
If this value isNone, then will skip the .ini file with an unidentified mod type
Default:
Noneversion (Optional[
float]) –The game version we want the .ini file to be compatible with
If This value is
None, then will retrieve the hashes/indices of the latest version.
Default:
None
- version
The game version we want the .ini file to be compatible with
If This value is
None, then will retrieve the hashes/indices of the latest version.- Type
Optional[
float]
- _parser
Parser used to parse very basic cases in a .ini file
- Type
- defaultModType
The type of mod to use if the .ini file has an unidentified mod type
- Type
Optional[
ModType]
- _textureOverrideBlendRoot
The name for the section containing the keywords:
[.*TextureOverride.*Blend.*]- Type
Optional[
str]
- sectionIfTemplates
All the sections in the .ini file that can be parsed into an
IfTemplateFor more info see
IfTemplateAttention
The modified .ini language that GIMI uses introduces keywords that can be used before the key of a key-value pair
eg. defining constants
1[Constants] 2global persist $swapvar = 0 3global persist $swapscarf = 0 4global $active 5global $creditinfo = 0
Sections containing this type of pattern will not be parsed. But generally, these sections are irrelevant to fixing the Raiden Boss
- Type
Dict[
str,IfTemplate]
- _resourceBlends
Sections that are linked to 1 or more Blend.buf files.
The keys are the name of the sections.
- Type
Dict[
str,IfTemplate]
- remapBlendModels
The data for the
[Resource.*RemapBlend.*]sections used in the fixThe keys are the original names of the resource with the pattern
[Resource.*Blend.*]- Type
Dict[
str,RemapBlendModel]
- _checkFixed(line: str)
Checks if a line of text matches the regex,
[.*TextureOverride.*RemapBlend.*],to identify whether the .ini file has been fixed- Parameters
line (
str) – The line of text to check
- _checkModType(line: str)
Checks if a line of text contains the keywords to identify whether the .ini file belongs to the types of mods in
IniFile.modTypes
If
IniFile.modTypesis not empty, then will find the firstModTypethat where the line makesModType.isType()returnTrueOtherwise, will see if the line matches with the regex,
[.*TextureOverride.*Blend.*]
- Parameters
line (
str) – The text to check
- _createIfTemplate(ifTemplateParts: List[Union[str, Dict[str, Any]]], name: str = '') IfTemplate
Creates an
IfTemplate- Parameters
ifTemplateParts (List[Union[
str, Dict[str, Any]]]) – The parts in theIfTemplatename (
str) – The name of the section for theIfTemplate
- Returns
The created
IfTemplatebased off the imaginary- Return type
- _getCommandIfTemplate(sectionName: str, raiseException: bool = True) Optional[IfTemplate]
Retrieves the
IfTemplatefor a certain section from IniFile._sectionIfTemplate- Parameters
raiseException (
bool) – Whether to raise an exception when the section’sIfTemplateis not found
- Raises
KeyError – If the
IfTemplatefor the section is not found andraiseExceptionis set to True- Returns
The corresponding
IfTemplatefor the section- Return type
Optional[
IfTemplate]
- _getCommands(sectionName: str, subCommands: Set[str], subCommandLst: List[str])
Low level function for retrieving all the commands/sections that are called from a certain section in the .ini file
- Parameters
- Raises
KeyError – If the
IfTemplateis not found for some section
- _getFixer()
Retrieves the fixer for fixing the .ini file
- Returns
The resultant fixer
- Return type
Optional[
BaseIniFixer]
- _getIfTemplateHash(ifTemplatePart: Dict[str, Any]) Any
Retrieves the value from the key, ‘hash’, for some part of a section
- _getIfTemplateMatchFirstIndex(ifTemplatePart: Dict[str, Any]) Any
Retrieves the value from the key, ‘match_first_index’, for some part of a section
- _getIfTemplateResourceName(ifTemplatePart: Dict[str, Any]) Any
Retrieves the value from the key, ‘vb1’, for some part of a section
- _getIfTemplateSubCommand(ifTemplatePart: Dict[str, Any]) Any
Retrieves the value from the key, ‘run’, for some part of a section
- _getParser() Optional[BaseIniParser]
Retrieves the parser for parsing the .ini file
- Returns
The resultant parser
- Return type
Optional[
BaseIniParser]
- _getRemover() BaseIniRemover
Retrieves the remover for removing fixes from the .ini file
- Returns
The resultant parser
- Return type
- _isIfTemplateDraw(ifTemplatePart: Dict[str, Any]) bool
Whether the content for some part of a section contains the key ‘draw’
- _isIfTemplateHash(ifTemplatePart: Dict[str, Any]) bool
Whether the content for some part of a section contains the key ‘hash’
- _isIfTemplateMatchFirstIndex(ifTemplatePart: Dict[str, Any]) bool
Whether the content for some part of a section contains the key ‘match_first_index’
- _isIfTemplateResource(ifTemplatePart: Dict[str, Any]) bool
Whether the content for some part of a section contains the key ‘vb1’
- _isIfTemplateSubCommand(ifTemplatePart: Dict[str, Any]) bool
Whether the content for some part of a section contains the key ‘run’
- _parseSection(sectionName: str, srcTxt: str, save: Optional[Dict[str, Any]] = None) Optional[Dict[str, str]]
Regularly parses the key-value pairs of a certain section
The function parses uses ConfigParser to parse the section.
- Parameters
- Returns
The result from parsing the section
Note
If ConfigParser is unable to parse the section, then
Noneis returned- Return type
- _processIfTemplate(startInd: int, endInd: int, fileLines: List[str], sectionName: str, srcTxt: str) IfTemplate
Parses a section in the .ini file as an
IfTemplateNote
See
IfTemplateto see how we define an ‘IfTemplate’- Parameters
- Returns
The generated
IfTemplatefrom the section- Return type
- _readLines()
Decorator to read all the lines in the .ini file first before running a certain function
All the file lines will be saved in
IniFile._fileLinesExamples
1@_readLines 2def printLines(self): 3 for line in self._fileLines: 4 print(f"LINE: {line}")
- _removeFix(parse: bool = False) str
Removes any previous changes that were probably made by this script
For the .ini file will remove:
All code surrounded by the ‘—…— . Fix —…—-’* header/footer
All sections containing the keywords
RemapBlend
- _removeSection(startInd: int, endInd: int, fileLines: List[str], sectionName: str, srcTxt: str) Tuple[int, int]
Retrieves the starting line index and ending line index of where to remove a certain section from the read lines of the .ini file
- Parameters
- Returns
The starting line index and the ending line index of the section to remove
- Return type
- _setToFix() Set[str]
Sets the names for the types of mods that will used in the fix
- Returns
The names of the mods that will be used in the fix
- Return type
Set[
str]
- _setupIfTemplateAtts(ifTemplate: IfTemplate, partIndex: int, part: Union[str, Dict[str, Any]])
Setup the attributes for the
IfTemplate- Parameters
ifTemplate (
IfTemplate) – TheIfTemplatewe are working withpartIndex (
int) – The index for the part of theIfTemplatewe are working withpart (Union[
str, Dict[str, Any]]) – The part of theIfTemplatewe are working with
- addFixBoilerPlate(fix: str = '') str
Adds the boilerplate code to identify the .ini sections have been changed by this fix
- property availableType: Optional[ModType]
Retrieves the type of mod identified for this .ini file
Note
This function is the same as
IniFile.type(), but will returnIniFile.defaultModTypeifIniFile.type()isNone- Returns
The type of mod identified
- Return type
Optional[
ModType]
- checkIsMod() bool
Reads the entire .ini file and checks whether the .ini file belongs to a mod
Note
If the .ini file has already been parsed (eg. calling
IniFile.checkModType()orIniFile.parse()), thenyou only need to read
IniFile.isModIni()- Returns
Whether the .ini file is a .ini file that belongs to some mod
- Return type
- clear(eraseSourceTxt: bool = False)
Clears all the saved data for the .ini file
Note
Please see the note at
IniFile.clearRead()- Parameters
eraseSourceTxt (
bool) –Whether to erase the only data source for this class if
IniFile.fileis set toNone, see the note atIniFile.clearRead()for more info
Default:
False
- clearRead(eraseSourceTxt: bool = False)
Clears the saved text read in from the .ini file
Note
If
IniFile.fileis set toNone, then the default run of this function with the argumenteraseSourceTxtset toFalsewill have no effect since the provided text fromIniFile._fileTxtis the only source of data for theIniFileIf you also want to clear the above source text data, then run this function with the
eraseSourceTxtargument set toTrue- Parameters
eraseSourceTxt (
bool) –Whether to erase the only data source for this class if
IniFile.fileis set toNone, see the note above for more info
Default:
False
- classmethod compareResources(resourceTuple1: Tuple[str, Optional[int]], resourceTuple2: Tuple[str, Optional[int]]) int
Compare function used for sorting resources
The order for sorting is the resources is:
Resources that do are not suffixed by an index number
Resource that are suffixed by an index number (see
IniFile.getMergedResourceIndex()for more info)
- Parameters
resourceTuple1 (Tuple[
str, Optional[int]]) –Data for the first resource in the compare function, contains:
Name of the resource
The index for the resource
resourceTuple2 (Tuple[
str, Optional[int]]) –Data for the second resource in the compare function, contains:
Name of the resource
The index for the resource
- Returns
The result for a typical compare function used in sorting
returns -1 if
resourceTuple1should come beforeresourceTuple2returns 1 if
resourceTuple1should come afterresourceTuple2returns 0 if
resourceTuple1is equal toresourceTuple2
- Return type
- disIni(makeCopy: bool = False)
Disables the .ini file
Note
For more info, see
FileService.disableFile()- Parameters
makeCopy (
bool) –Whether to make a copy of the disabled .ini file
Default:
False
- property file: Optional[str]
The file path to the .ini file
- Getter
Returns the path to the file
- Setter
Sets the new path for the file
- Type
Optional[
str]
- property fileLines: List[str]
The text lines of the .ini file
Note
For the setter, each line must end with a newline character (same behaviour as readLines)
- Getter
Returns the text lines of the .ini file
- Setter
Reads the new value for both the text lines of the .ini file and the text content of the .ini file
- Type
List[
str]
- property fileLinesRead: bool
Whether the .ini file has been read
- Getter
Determines whether the .ini file has been read
- Type
- property filePath: Optional[FilePath]
The path to the .ini file
- Getter
Returns the path to the file
- Type
Optional[
FilePath]
- property fileTxt: str
The text content of the .ini file
- Getter
Returns the content of the .ini file
- Setter
Reads the new value for both the text content of the .ini file and the text lines of the .ini file
- Type
- fillIfTemplate(modName: str, sectionName: str, ifTemplate: IfTemplate, fillFunc: Callable[[str, str, Union[str, Dict[str, Any]], int, int, str], str], origSectionName: Optional[str] = None) str
Creates a new
IfTemplatefor an existing section in the .ini file- Parameters
modName (
str) – The name for the type of mod to fix toifTemplate (
IfTemplate) – TheIfTemplateof the orginal sectionfillFunc (Callable[[
str,str, Union[str, Dict[str, Any],int,str,str],str]]) –The function to create a new content part for the new
IfTemplate
Tip
For more info about an ‘IfTemplate’, see
IfTemplate
The parameter order for the function is:The name for the type of mod to fix to
The new section name
The corresponding content part in the original
IfTemplateThe index for the content part in the original
IfTemplateThe string to prefix every line in the content part of the
IfTemplateThe original name of the section
origSectionName (Optional[
str]) –The original name of the section.
If this argument is set to
None, then will assume this argument has the same value as the argument forsectionName
Default:
None
- Returns
The text for the newly created
IfTemplate- Return type
- fix(keepBackup: bool = True, fixOnly: bool = False, update: bool = False) Union[str, List[str]]
Fixes the .ini file
- Parameters
- Returns
The new content of the .ini file which includes the fix and the new content of any other newly created .ini files related to fixing the particular .ini file
- Return type
- fixBoilerPlate()
Decorator used to add the boilerplate code to identify a code section has been changed by this fix in the .ini file
Examples
1@fixBoilerPlate 2def helloWorld(self) -> str: 3 return "Hello World"
- property folder: str
The folder where this .ini file resides
If
IniFile.fileis set toNone, then will return the folder where this script is ran- Getter
Retrieves the folder
- Type
- classmethod getBlendResources(blendResources: Set[str], blendCommandsGraph: IniSectionGraph, isIfTemplateResource: Callable[[Dict[str, Any]], bool], getIfTemplateResource: Callable[[Dict[str, Any]], bool])
Retrieves all the referenced resources that were called by sections related to the
[TextureOverride.*Blend.*]sections- Parameters
blendResources (Set[
str]) – The result for all the resource sections that were referencedblendCommandsGraph (
IniSectionGraph) – The subgraph for all the sections related to the[TextureOverride.*Blend.*]sectionsisIfTemplateResource (Callable[[Dict[
str, Any]],bool]) – Checks whether a part in theIfTemplateof a section contains the key that reference the target resourcegetIfTemplateResource (Callable[[Dict[
str, Any]],str]) – Function to retrieve the target resource from a part in theIfTemplateof a section
- getFixCredit() str
Retrieves the credit text for the code generated in the .ini file
- Returns
The credits to be displayed in the .ini file
- Return type
Retrieves the footer text used to identify a code section has been changed by this fix in the .ini file
- Returns
The footer section comment to be used in the .ini file
- Return type
- getFixHeader() str
Retrieves the header text used to identify a code section has been changed by this fix in the .ini file
- Returns
The header section comment to be used in the .ini file
- Return type
- getFixModTypeHeadingname()
Retrieves the name of the type of mod corresponding to the .ini file to be used in the header/footer divider comment of the fix
- Returns
The name for the type of mod to be displayed in the header/footer divider comment
- Return type
Optional[
str]
- getFixModTypeName() Optional[str]
Retrieves the name of the type of mod corresponding to the .ini file to be used for the comment of the fix
- Returns
The name for the type of mod corresponding to the .ini file
- Return type
Optional[
str]
- classmethod getFixedBlendFile(blendFile: str, modName: str = '') str
Retrieves the file path for the fixed RemapBlend.buf file
- getHeadingName()
Retrieves the title for the header of the divider comment of the fix
- Returns
The title for the header of the divider comment
- Return type
- getIfTemplates(flush: bool = False) Dict[str, IfTemplate]
Retrieves all the :class:`IfTemplate`s for the .ini file
Note
This is the same as
IniFile.readIfTemplates(), but uses caching- Parameters
flush (
bool) – Whether to re-parse the :class:`IfTemplates`s instead of using the saved cached values- Returns
The parsed
IfTemplate`s :raw-html:`The keys are the name of the
IfTemplateThe values are the corresponding
IfTemplate
- Return type
Dict[
str,IfTempalte]
- classmethod getMergedResourceIndex(mergedResourceName: str) Optional[int]
Retrieves the index number of a resource created by GIMI’s
genshin_merge_mods.pyscriptExamples
>>> IniFile.getMergedResourceIndex("ResourceCuteLittleEiBlend.8") 8
>>> IniFile.getMergedResourceIndex("ResourceCuteLittleEiBlend.Score.-100") -100
>>> IniFile.getMergedResourceIndex("ResourceCuteLittleEiBlend.UnitTests") None
>>> IniFile.getMergedResourceIndex("ResourceCuteLittleEiBlend") None
- classmethod getRemapBlendName(name: str, modName: str = '') str
Changes a section name to have the keyword ‘RemapBlend’ to identify that the section is created by this fix
Examples
>>> IniFile.getRemapBlendName("EiTriesToUseBlenderAndFails", "Raiden") "EiTriesToUseRaidenRemapBlenderAndFails"
>>> IniFile.getRemapBlendName("EiBlendsTheBlender", "Yae") "EiBlendsTheYaeRemapBlender"
>>> IniFile.getRemapBlendName("ResourceCuteLittleEi", "Raiden") "ResourceCuteLittleEiRaidenRemapBlend"
>>> IniFile.getRemapBlendName("ResourceCuteLittleEiRemapBlend", "Raiden") "ResourceCuteLittleEiRemapRaidenRemapBlend"
- classmethod getRemapFixName(name: str, modName: str = '') str
Changes a section name to have the suffix RemapFix to identify that the section is created by this fix
Examples
>>> IniFile.getRemapFixName("EiIsDoneWithRemapFix", "Raiden") "EiIsDoneWithRaidenRemapFix"
>>> IniFile.getRemapFixName("EiIsHappy", "Raiden") "EiIsHappyRaidenRemapFix"
- classmethod getRemapResourceName(name: str, modName: str = '') str
Changes the name of a section to be a new resource that this fix will create
Note
See
IniFile.getResourceName()andIniFile.getRemapBlendName()for more info
- classmethod getResourceName(name: str) str
Makes the name of a section to be used for the resource sections of a .ini file
Examples
>>> IniFile.getResourceName("CuteLittleEi") "ResourceCuteLittleEi"
>>> IniFile.getResourceName("ResourceCuteLittleEi") "ResourceCuteLittleEi"
- property isFixed: bool
Whether the .ini file has already been fixed
- Getter
Returns whether the .ini file has already been fixed
- Type
- property isModIni: bool
Whether the .ini file belongs to a mod
- Getter
Returns whether the .ini file belongs to a mod
- Type
- makeRemapModel(ifTemplate: IfTemplate, toFix: Set[str], getFixedFile: Optional[Callable[[str], str]] = None) RemapBlendModel
Creates the data needed for fixing a particular
[Resource.*Blend.*]section in the .ini file- Parameters
ifTemplate (
IfTemplate) – The particular section to extract datatoFix (Set[
str]) – The names of the mods to fixgetFixedFile (Optional[Callable[[
str,str],str]]) –The function for transforming the file path of a found .*Blend.buf file into a .*RemapBlend.buf file
If this value is
None, then will useIniFile.getFixedBlendFile()
The parameters for the function are:
# The path to the original file # The type of mod to fix to
Default:
None
- Returns
The data for fixing the particular
- Return type
- parse()
Parses the .ini file
- read() str
Reads the .ini file
If
IniFile.fileis set toNone, then will read the existing value fromIniFile.fileTxt- Returns
The text content of the .ini file
- Return type
- readFileLines() List[str]
Reads each line in the .ini file
If
IniFile.fileis set toNone, then will read the existing value fromIniFile.fileLines- Returns
All the lines read from the .ini file
- Return type
List[
str]
- readIfTemplates() Dict[str, IfTemplate]
Parses all the :class:`IfTemplate`s for the .ini file
- Returns
The parsed
IfTemplate`s :raw-html:`The keys are the name of the
IfTemplateThe values are the corresponding
IfTemplate
- Return type
Dict[
str,IfTempalte]
- classmethod removeResourceName(name: str) str
Removes the ‘Resource’ prefix from a section’s name
Examples
>>> IniFile.removeResourceName("ResourceCuteLittleEi") "CuteLittleEi"
>>> IniFile.removeResourceName("LittleMissGanyu") "LittleMissGanyu"
- removeSectionOptions(section: Union[str, Pattern, Callable[[str], bool]])
Removes a certain type of section from the .ini file
- property type: Optional[ModType]
The type of mod the .ini file belongs to
- Getter
Returns the type of mod the .ini file belongs to
- Type
Optional[
ModType]
- write(txt: Optional[str] = None) str
Writes back into the .ini files based off the content in
IniFile._fileLines- Parameters
txt (Optional[
str]) –The text to write back into the .ini file
If this argument is
None, then will use theIniFile.fileTxtDefault:
none- Returns
The text that is written to the .ini file
- Return type
IfTemplate
- class IfTemplate(parts: List[Union[str, Dict[str, Any]]], calledSubCommands: Optional[Dict[int, str]] = None, hashes: Optional[Set[str]] = None, indices: Optional[Set[str]] = None, name: str = '')
Data for storing information about a section in a .ini file
Note
Assuming every if/else clause must be on its own line, we have that an
IfTemplatehave a form looking similar to this:1...(does stuff)... 2...(does stuff)... 3if ...(bool)... 4 if ...(bool)... 5 ...(does stuff)... 6 else if ...(bool)... 7 ...(does stuff)... 8 endif 9else ...(bool)... 10 if ...(bool)... 11 if ...(bool)... 12 ...(does stuff)... 13 endif 14 endif 15endif 16...(does stuff)... 17...(does stuff)...
We split the above structure into parts where each part is either:
An If Part: a single line containing the keywords “if”, “else” or “endif”
ORA Content Part: a group of lines that “does stuff”
Note that: an
ifTemplatedoes not need to contain any parts containing the keywords “if”, “else” or “endif”. This case covers the scenario when the user does not use if..else statements for a particular sectionBased on the above assumptions, we can assume that every
[section]in a .ini file contains thisIfTemplateSupported Operations:
- for element in x
Iterates over all the parts of the
IfTemplate,x
- x[num]
Retrieves the part from the
IfTemplate,x, at indexnum
- x[num] = newPart
Sets the part at index
numof theIfTemplate,x, to have the value ofnewPart
- Parameters
parts (List[Union[
str, Dict[str, Any]]]) – The individual parts of how we divided anIfTemplatedescribed abovecalledSubCommands (Optional[Dict[
int,str]]) –Any other sections that this
IfTemplatereferences
The keys are the indices to the part in theIfTemplatethat the section is called
Default:
Nonehashes (Optional[Set[
str]]) –The hashes this
IfTemplatereferencesDefault:
Noneindices (Optional[Set[
str]]) –The indices this
IfTemplatereferencesDefault:
Nonename (
str) –The name of the section for this
IfTemplateDefault:
""
- parts
The individual parts of how we divided an
IfTemplatedescribed above
- calledSubCommands
Any other sections that this
IfTemplatereferences
The keys are the indices to the part in theIfTemplatethat the section is called
- hashes
The hashes this
IfTemplatereferences- Type
Set[
str]
- indices
The indices this
IfTemplatereferences- Type
Set[
str]
- add(part: Union[str, Dict[str, Any]])
Adds a part to the
ifTemplate- Parameters
part (Union[
str, Dict[str, Any]]) – The part to add to theIfTemplate
- find(pred: Optional[Callable[[int, Union[str, Dict[str, Any]]], bool]] = None, postProcessor: Optional[Callable[[int, Union[str, Dict[str, Any]]], Any]] = None) Dict[int, Any]
Searches the
IfTemplatefor parts that meet a certain condition- Parameters
pred (Optional[Callable[[
IfTemplate,int, Union[str, Dict[str, Any]]],bool]]) –The predicate used to filter the parts
If this value is
None, then this function will return all the parts
The order of arguments passed into the predicate will be:
The
IfTemplatethat this method is calling fromThe index for the part in the
IfTemplateThe current part of the
IfTemplate
Default:
NonepostProcessor (Optional[Callable[[
IfTemplate,int, Union[str, Dict[str, Any]]], Any]]) –A function that performs any post-processing on the found part that meets the required condition
The order of arguments passed into the post-processor will be:
The
IfTemplatethat this method is calling fromThe index for the part in the
IfTemplateThe current part of the
IfTemplate
Default:
None
- Returns
The filtered parts that meet the search condition
The keys are the index locations of the parts and the values are the found parts
- Return type
Dict[
int, Any]
- getMods(hashRepo: Hashes, indexRepo: Indices, version: Optional[float] = None) Set[str]
Retrieves the corresponding mods the
IfTemplatewill fix to- Parameters
- Returns
Names of all the types of mods the
IfTemplatewill fix to- Return type
Set[
str]
IniSectionGraph
- def_dfsExplore
- defbuild
- defconstruct
- defgetCommonMods
- defgetRemapBlendNames
- defgetSection
- class IniSectionGraph(targetSections: Union[Set[str], List[str]], allSections: Dict[str, IfTemplate], remapNameFunc: Optional[Callable[[str], str]] = None, modsToFix: Optional[Set[str]] = None)
Class for constructing a directed subgraph for how the sections in the .ini file are ran
Note
- Parameters
sections (Set[
str]) – Names of the desired sections we want our subgraph to have from the sections of the .ini fileallSections (Dict[
str,IfTemplate]) –All the sections for the .ini file
Note
You can think of this as the adjacency list for the directed graph of all sections in the .ini file
remapNameFunc (Optional[Callable[[
str,str],str]]) –Function to get the corresponding remap names for the section names
If this value is
None, then will not get the remap names for the sections
The parameters for the function are:
Name of the section
Name fo the type of mod to fix
Default:
FalsemodsToFix (Optional[Set[
str]]) –The names of the mods that will be fixed by the .ini file
Default:
None
- remapNameFunc
Function to get the corresponding remap names for the section names
The parameters for the function are:
Name of the section
Name fo the type of mod to fix
- _dfsExplore(section: IfTemplate, visited: Dict[str, IfTemplate], runSequence: List[Tuple[str, IfTemplate]])
The typical recursive implementation of DFS for exploring a particular section (node)
- Parameters
section (
IfTemplate) – The section that is currently being exploredvisited (Dict[
str,ifTemplate]) – The sections that have already been visitedrunSequence (List[Tuple[
str,IfTemplate]]) – The order the sections will be ran
- property allSections
All the sections of the .ini file
Note
You can think of this as the adjacency list for the directed graph of all sections in the .ini file
- Getter
All the sections for the .ini file
- Setter
Constructs a new subgraph based on the new sections for the .ini file
- Type
Dict[
str,IfTemplate]
- build(newTargetSections: Optional[Union[Set[str], List[str]]] = None, newAllSections: Optional[Dict[str, IfTemplate]] = None, newModsToFix: Optional[Set[str]] = None)
Performs the initialization for rebuilding the subgraph
- Parameters
newTargetSections (Optional[Set[
str], List[str]]) –The new desired sections we want in our subgraph
Default:
NonenewAllSections (Optional[Dict[
str,IfTemplate]]) –The new sections for the .ini file
Default:
NonenewModsToFix (Optional[Set[
str]]) –The new desired names of the mods that we want to fix for the .ini file
Default:
None
- construct() Dict[str, IfTemplate]
Constructs the subgraph for the sections using DFS
- Returns
The sections that are part of the subgraph
- Return type
Dict[
str,IfTemplate]
- getCommonMods(hashRepo: Hashes, indexRepo: Indices, version: Optional[float] = None) Set[str]
Retrieves the common mods to fix to based off all the :class:`IfTemplate`s in the graph
- Parameters
- Returns
The common mods to fix to
- Return type
Set[
str]
- getRemapBlendNames(newModsToFix: Optional[Set[str]] = None) Dict[str, Dict[str, str]]
Retrieves the corresponding remap names of the sections made by this fix
- getSection(sectionName: str, raiseException: bool = True) Optional[IfTemplate]
Retrieves the
IfTemplatefor a certain section- Parameters
raiseException (
bool) – Whether to raise an exception when the section’sIfTemplateis not found
- Raises
KeyError – If the
IfTemplatefor the section is not found andraiseExceptionis set toTrue- Returns
The corresponding
IfTemplatefor the section- Return type
Optional[
IfTemplate]
- property modsToFix
The names of the mods that will be fixed by the .ini file
- Getter
Retrieves the names of the mods to fix
- Type
Set[
str]
- property remapNames
The corresponding names for the sections that the fix will make
- property runSequence
The order the sections will be ran
- Getter
Retrieves the order the sections will be ran
- Type
List[Tuple[
str,IfTemplate]]
- property sections
The sections that are part of the contructed subgraph based on the desired sections specified at
IniSectionGraph.targetSectionsNote
You can think of this as the adjacency list for the subgraph
- Getter
All the sections for the subgraph
- Type
Dict[
str,IfTemplate]
BlendFile
- class BlendFile(src: Union[str, bytes])
This Class inherits from
ModelUsed for handling blend.buf files
Note
We observe that a Blend.buf file is a binary file defined as:
each line contains 32 bytes (256 bits)
each line uses little-endian mode (MSB is to the right while LSB is to the left)
the first 16 bytes of a line are for the blend weights, each weight is 4 bytes or 32 bits (4 weights/line)
the last 16 bytes of a line are for the corresponding indices for the blend weights, each index is 4 bytes or 32 bits (4 indices/line)
the blend weights are floating points while the blend indices are unsigned integers
- correct(vgRemap: VGRemap, fixedBlendFile: Optional[str] = None) Union[str, None, bytearray]
Fixes a Blend.buf file
- Parameters
- Raises
BlendFileNotRecognized – If the original Blend.buf file provided by the parameter
blendFilecannot be readBadBlendData – If the bytes passed into this function do not correspond to the format defined for a Blend.buf file
- Returns
If the argument
fixedBlendFileisNone, then will return an array of bytes for the fixed Blend.buf file
Otherwise will return the filename to the fixed RemapBlend.buf file if the provided Blend.buf file got corrected- Return type
Ini Parsers
BaseIniParser
- class BaseIniParser(iniFile: IniFile)
Base class to parse a .ini file
- Parameters
iniFile (
IniFile) – The .ini file to parse
- clear()
Clears any saved data
- parse()
Parses the .ini file
IniParseBuilder
- defbuild
- class IniParseBuilder(cls: Type[BaseIniParser], args: Optional[List[Any]] = None, kwargs: Optional[Dict[str, Any]] = None)
This class inherits from
BuilderA class to help dynamically build a
BaseIniParser- Parameters
cls (Type[
BaseIniParser]) – The class to construct aBaseIniFixerargs (Optional[List[Any]]) –
The constant arguments used to build the object
Default:
Nonekwargs (Optional[Dict[str, Any]]) –
The constant keyword arguments used to build the object
Default:
None
- build(iniFile: IniFile) BaseIniParser
Builds the parser
- Parameters
iniFile (
IniFile) – The .ini file to parse- Returns
The built parser
- Return type
GIMIParser
- def_makeRemapModels
- def_setToFix
- defclear
- defparse
- class GIMIParser(iniFile: IniFile)
This class inherits from
BaseIniParserParses a .ini file used by a GIMI related importer
- Parameters
iniFile (
IniFile) – The .ini file to parse
- nonBlendHashIndexCommandsGraph
All the sections that are not used by the
[Resource.*Blend.*]sections and contains the target hashes/indices that need to be replaced- Type
- resourceCommandsGraph
All the related sections to the
[Resource.*Blend.*]sections that are used by sections related to the[TextureOverride.*Blend.*]sections. The keys are the name of the sections.- Type
- _makeRemapModels(resourceGraph: IniSectionGraph, getFixedFile: Optional[Callable[[str], str]] = None) Dict[str, RemapBlendModel]
Creates all the data needed for fixing the
[Resource.*Blend.*]sections in the .ini file- Parameters
resourceGraph (
IniSectionGraph) – The graph of sections for the resourcesgetFixedFile (Optional[Callable[[
str],str]]) –The function for transforming the file path of a found .*Blend.buf file into a .*RemapBlend.buf file
If this value is
None, then will useIniFile.getFixedBlendFile()
Default:
None
- Returns
The data for fixing the resource sections
The keys are the original names for the resource sections and the values are the required data for fixing the sections
- Return type
Dict[
str,RemapBlendModel]
- _setToFix() Set[str]
Sets the names for the types of mods that will used in the fix
- Returns
The names of the mods that will be used in the fix
- Return type
Set[
str]
- clear()
Clears any saved data
- parse()
Parses the .ini file
GIMIObjParser
- def_makeRemapModels
- def_setToFix
- defclear
- defparse
- class GIMIObjParser(iniFile: IniFile, objs: Set[str])
This class inherits from
GIMIParserParses a .ini file used by a GIMI related importer and parses section’s related to a specific mod object (head, body, dress, etc…)
Note
For the specific names of the objects for a particular mod, please refer to GIMI Assets
- Parameters
- objGraphs
The different sections related to each mod object
The keys are the names of the objects and the values are the graphs related to each object
- Type
Dict[
str,IniSectionGraph]
- _objSearchPatterns
The Regex patterns used to find the roots of the sections related to each mod object
The keys are the names of the objects and the values are the Regex patterns
- Type
Dict[
str, Pattern]
- _objRootSections
The root sections for each mod object
The keys are the names of the objects and the values are the names of the sections
- _makeRemapModels(resourceGraph: IniSectionGraph, getFixedFile: Optional[Callable[[str], str]] = None) Dict[str, RemapBlendModel]
Creates all the data needed for fixing the
[Resource.*Blend.*]sections in the .ini file- Parameters
resourceGraph (
IniSectionGraph) – The graph of sections for the resourcesgetFixedFile (Optional[Callable[[
str],str]]) –The function for transforming the file path of a found .*Blend.buf file into a .*RemapBlend.buf file
If this value is
None, then will useIniFile.getFixedBlendFile()
Default:
None
- Returns
The data for fixing the resource sections
The keys are the original names for the resource sections and the values are the required data for fixing the sections
- Return type
Dict[
str,RemapBlendModel]
- _setToFix() Set[str]
Sets the names for the types of mods that will used in the fix
- Returns
The names of the mods that will be used in the fix
- Return type
Set[
str]
- clear()
Clears any saved data
- property objs
The specific mod objects to keep track of
- Getter
Returns the names of the mod objects
- Setter
Sets the new names for the mod objects to keep track of
- Type
Set[
str]
- parse()
Parses the .ini file
Ini Fixers
BaseIniFixer
- def_getAsset
- def_getAssetReplacement
- def_getHash
- def_getHashReplacement
- def_getIndex
- def_getIndexReplacement
- deffillIfTemplate
- deffix
- defgetFix
- class BaseIniFixer(parser: BaseIniParser)
Base class to fix a .ini file
- Parameters
parser (
BaseIniParser) – The associated parser to retrieve data for the fix
- _parser
The associated parser to retrieve data for the fix
- Type
- _getAsset(assetType: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the corresponding asset
- Parameters
assetType (
str) – The name for the type of asset to retrieveassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the asset fornotFoundVal (Any) –
The value to be returned if the replacement is not found
Default:
None
- Returns
The found asset or the value from ‘notFoundVal’ if the asset was not found
- Return type
Union[
str, Any]
- _getAssetReplacement(asset: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the replacement for ‘asset’
- Parameters
asset (
str) – The asset to be replacedassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the replacement fornotFoundVal (Any) –
The value to be returns if the replacement is not found
Default:
None
- Returns
The found replacement asset or the value from ‘notFoundVal’ if the replacement was not found
- Return type
Union[
str, Any]
- fillIfTemplate(modName: str, sectionName: str, ifTemplate: IfTemplate, fillFunc: Callable[[str, str, Union[str, Dict[str, Any]], int, int, str], str], origSectionName: Optional[str] = None) str
Creates a new
IfTemplatefor an existing section in the .ini file- Parameters
modName (
str) – The name for the type of mod to fix toifTemplate (
IfTemplate) – TheIfTemplateof the orginal sectionfillFunc (Callable[[
str,str, Union[str, Dict[str, Any],int,str,str],str]]) –The function to create a new content part for the new
IfTemplate
Tip
For more info about an ‘IfTemplate’, see
IfTemplate
The parameter order for the function is:The name for the type of mod to fix to
The new section name
The corresponding content part in the original
IfTemplateThe index for the content part in the original
IfTemplateThe string to prefix every line in the content part of the
IfTemplateThe original name of the section
origSectionName (Optional[
str]) –The original name of the section.
If this argument is set to
None, then will assume this argument has the same value as the argument forsectionName
Default:
None
- Returns
The text for the newly created
IfTemplate- Return type
- fix(keepBackup: bool = True, fixOnly: bool = False, update: bool = False) Union[str, List[str]]
Fixes the .ini file
- Parameters
- Returns
The new content of the .ini file which includes the fix and the new content of any other newly created .ini files related to fixing the particular .ini file
- Return type
IniFixBuilder
- defbuild
- class IniFixBuilder(cls: Type[BaseIniFixer], args: Optional[List[Any]] = None, kwargs: Optional[Dict[str, Any]] = None)
This class inherits from
BuilderClass to dynamically build a
BaseIniFixerto fix .ini files- Parameters
cls (Type[
BaseIniFixer]) – The class to construct aBaseIniFixerargs (Optional[List[Any]]) –
The constant arguments used to build the object
Default:
Nonekwargs (Optional[Dict[str, Any]]) –
The constant keyword arguments used to build the object
Default:
None
- build(parser: BaseIniParser) BaseIniFixer
Builds the fixer
- Parameters
parser (
BaseIniParser) – The corresponding parser for the .ini file- Returns
The built fixer
- Return type
GIMIFixer
- def_fillNonBlendSections
- def_fillRemapResource
- def_fillTextureOverrideRemapBlend
- def_getAsset
- def_getAssetReplacement
- def_getHash
- def_getHashReplacement
- def_getIndex
- def_getIndexReplacement
- deffillIfTemplate
- deffix
- deffixMod
- defgetFix
- class GIMIFixer(parser: GIMIParser)
This class inherits from
BaseIniFixerFixes a .ini file used by a GIMI related importer
- Parameters
parser (
GIMIParser) – The associated parser to retrieve data for the fix
- _fillNonBlendSections(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix that are not related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillRemapResource(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str)
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[Resource.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix topart (Dict[
str, Any]) – The content part of theIfTemplateof the original[Resource.*Blend.*]sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillTextureOverrideRemapBlend(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _getAsset(assetType: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the corresponding asset
- Parameters
assetType (
str) – The name for the type of asset to retrieveassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the asset fornotFoundVal (Any) –
The value to be returned if the replacement is not found
Default:
None
- Returns
The found asset or the value from ‘notFoundVal’ if the asset was not found
- Return type
Union[
str, Any]
- _getAssetReplacement(asset: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the replacement for ‘asset’
- Parameters
asset (
str) – The asset to be replacedassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the replacement fornotFoundVal (Any) –
The value to be returns if the replacement is not found
Default:
None
- Returns
The found replacement asset or the value from ‘notFoundVal’ if the replacement was not found
- Return type
Union[
str, Any]
- fillIfTemplate(modName: str, sectionName: str, ifTemplate: IfTemplate, fillFunc: Callable[[str, str, Union[str, Dict[str, Any]], int, int, str], str], origSectionName: Optional[str] = None) str
Creates a new
IfTemplatefor an existing section in the .ini file- Parameters
modName (
str) – The name for the type of mod to fix toifTemplate (
IfTemplate) – TheIfTemplateof the orginal sectionfillFunc (Callable[[
str,str, Union[str, Dict[str, Any],int,str,str],str]]) –The function to create a new content part for the new
IfTemplate
Tip
For more info about an ‘IfTemplate’, see
IfTemplate
The parameter order for the function is:The name for the type of mod to fix to
The new section name
The corresponding content part in the original
IfTemplateThe index for the content part in the original
IfTemplateThe string to prefix every line in the content part of the
IfTemplateThe original name of the section
origSectionName (Optional[
str]) –The original name of the section.
If this argument is set to
None, then will assume this argument has the same value as the argument forsectionName
Default:
None
- Returns
The text for the newly created
IfTemplate- Return type
- fix(keepBackup: bool = True, fixOnly: bool = False, update: bool = False) Union[str, List[str]]
Fixes the .ini file
- Parameters
- Returns
The new content of the .ini file which includes the fix and the new content of any other newly created .ini files related to fixing the particular .ini file
- Return type
GIMIObjReplaceFixer
- def_fillNonBlendSections
- def_fillRemapResource
- def_fillTextureOverrideRemapBlend
- def_getAsset
- def_getAssetReplacement
- def_getHash
- def_getHashReplacement
- def_getIndex
- def_getIndexReplacement
- deffillIfTemplate
- deffillObjNonBlendSection
- deffix
- deffixMod
- defgetFix
- defgetObjRemapFixName
- defremapReg
- class GIMIObjReplaceFixer(parser: GIMIObjParser, regRemap: Optional[Dict[str, Dict[str, str]]] = None, regRemove: Optional[Dict[str, Set[str]]] = None, regEditOldObj: bool = True)
This class inherits from
GIMIFixerBase class to fix a .ini file used by a GIMI related importer where particular mod objects (head, body, dress, etc…) in the mod to remap are replaced by other mod objects
- Parameters
parser (
GIMIObjParser) – The associated parser to retrieve data for the fixregRemap (Optional[Dict[
str, Dict[str, List[str]]]]) –Defines how the register values in the parts of an
IfTemplateare mapped to a new register in the remapped mod for particular mod objects
The outer keys are the name of the mod object to have their registers remapped
The inner keys are the names of the registers that hold the register values to be remapped
The inner values are the new names of the registers that will hold the register values
eg.
{"head": {"ps-t1": ["new_ps-t2", "new_ps-t3"]}, "body": {"ps-t3": [ps-t0"], "ps-t0": [], "ps-t1": ["ps-t8"]}}
Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modsNote
This parameter is preceded by
GIMIObjSplitFixer.regRemove()
Default:
NoneregRemove (Optional[Dict[
str, Set[str]]]) –Defines whether some register assignments should be removed from the sections from the mod objects
The keys are the names of the objects to have their registers removed and the values are the names of the register to be removed
eg.
{"head": {"ps-t1", "ps-t2"}, "body": {"ps-t3", "ps-t0"}}
Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modNote
This parameter takes precedence over
GIMIObjSplitFixer.regRemap()
Default:
NoneregEditOldObj (
bool) –Whether the register editting attributes such as
GIMIObjReplaceFixer.regRemap()orGIMIObjReplaceFixer.regRemove()have their mod objects reference the original mod objects of the mod to be fixed or the new mod objects of the fixed mods
Default:
true
- regEditOldObj
Whether the register editting attributes such as
GIMIObjReplaceFixer.regRemap()orGIMIObjReplaceFixer.regRemove()have their mod objects reference the original mod objects of the mod to be fixed or the new mod objects of the fixed mods- Type
- _fillNonBlendSections(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix that are not related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillRemapResource(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str)
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[Resource.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix topart (Dict[
str, Any]) – The content part of theIfTemplateof the original[Resource.*Blend.*]sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillTextureOverrideRemapBlend(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _getAsset(assetType: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the corresponding asset
- Parameters
assetType (
str) – The name for the type of asset to retrieveassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the asset fornotFoundVal (Any) –
The value to be returned if the replacement is not found
Default:
None
- Returns
The found asset or the value from ‘notFoundVal’ if the asset was not found
- Return type
Union[
str, Any]
- _getAssetReplacement(asset: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the replacement for ‘asset’
- Parameters
asset (
str) – The asset to be replacedassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the replacement fornotFoundVal (Any) –
The value to be returns if the replacement is not found
Default:
None
- Returns
The found replacement asset or the value from ‘notFoundVal’ if the replacement was not found
- Return type
Union[
str, Any]
- fillIfTemplate(modName: str, sectionName: str, ifTemplate: IfTemplate, fillFunc: Callable[[str, str, Union[str, Dict[str, Any]], int, int, str], str], origSectionName: Optional[str] = None) str
Creates a new
IfTemplatefor an existing section in the .ini file- Parameters
modName (
str) – The name for the type of mod to fix toifTemplate (
IfTemplate) – TheIfTemplateof the orginal sectionfillFunc (Callable[[
str,str, Union[str, Dict[str, Any],int,str,str],str]]) –The function to create a new content part for the new
IfTemplate
Tip
For more info about an ‘IfTemplate’, see
IfTemplate
The parameter order for the function is:The name for the type of mod to fix to
The new section name
The corresponding content part in the original
IfTemplateThe index for the content part in the original
IfTemplateThe string to prefix every line in the content part of the
IfTemplateThe original name of the section
origSectionName (Optional[
str]) –The original name of the section.
If this argument is set to
None, then will assume this argument has the same value as the argument forsectionName
Default:
None
- Returns
The text for the newly created
IfTemplate- Return type
- fillObjNonBlendSection(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str, objName: str, newObjName: str)
Creates the content part of an
IfTemplatefor the new sections created by this fix that are not related to the[TextureOverride.*Blend.*]sections of some mod object, where the original section comes from a different mod objectTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content partobjName (
str) – The name of the original mod objectnewObjName (
str) – The name of the mod object to fix to
- Returns
The created content part
- Return type
- fix(keepBackup: bool = True, fixOnly: bool = False, update: bool = False) Union[str, List[str]]
Fixes the .ini file
- Parameters
- Returns
The new content of the .ini file which includes the fix and the new content of any other newly created .ini files related to fixing the particular .ini file
- Return type
- fixMod(modName: str, fix: str = '')
Generates the newly added code in the .ini file for the fix of a single type of mod
Note
- eg.
If we are making the fix from
Jean->JeanCNandJeanSeaBreeze, The code below will only make the fix forJeanCN
fixMod("JeanCN")
- getObjRemapFixName(name: str, modName: str, objName: str, newObjName: str) str
Retrieves the new name of the section for a new mod object
- property regRemap
Defines how the register values in the parts of an
IfTemplateare mapped to a new register in the remapped mod for particular mod objects
The outer keys are the name of the mod objects to have its registers remapped
The inner keys are the names of the registers that hold the register values to be remapped
The inner values are the new names of the registers that will hold the register values
eg.
{"head": {"ps-t1": ["new_ps-t2", "new_ps-t3"]}, "body": {"ps-t3": [ps-t0"], "ps-t0": [], "ps-t1": ["ps-t8"]}}Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modNote
This attribute is preceded by
GIMIObjSplitFixer.regRemove()
- property regRemove
Defines whether some register assignments should be removed from the sections of the remapped mod object
The keys are the names of the objects to have their registers removed and the values are the names of the register to be removed
eg.
{"head": {"ps-t1", "ps-t2"}, "body": {"ps-t3", "ps-t0"}}Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modNote
This attribute takes precedence over
GIMIObjSplitFixer.regRemap()
GIMIObjSplitFixer
- def_fillNonBlendSections
- def_fillRemapResource
- def_fillTextureOverrideRemapBlend
- def_getAsset
- def_getAssetReplacement
- def_getHash
- def_getHashReplacement
- def_getIndex
- def_getIndexReplacement
- deffillIfTemplate
- deffillObjNonBlendSection
- deffix
- deffixMod
- defgetFix
- defgetObjRemapFixName
- defremapReg
- class GIMIObjSplitFixer(parser: GIMIObjParser, objs: Dict[str, List[str]], regRemap: Optional[Dict[str, Dict[str, str]]] = None, regRemove: Optional[Dict[str, Set[str]]] = None)
This class inherits from
GIMIObjReplaceFixerFixes a .ini file used by a GIMI related importer where particular mod objects (head, body, dress, etc…) in the mod to remap are split into multiple mod objects in remapped mod
eg.
KeqingOpulent's "body" is split into Keqing's "body" and "dress" KeqingOpulent Keqing =============== ================= *** objects *** **** objects **** body -------+------> body head | head +------> dress
- Parameters
parser (
GIMIObjParser) – The associated parser to retrieve data for the fixThe mod objects that will be split into multiple new mod objects
The keys are the names of the mod objects to be split and the values are the names of the new mod objects the original mod object will be split into
Note
The dictionary keys should align with the defined object names at
GIMIObjParser.objs()for your parserWarning
If multiple mod objects split into the same object, then the resultant .ini file will contain duplicate sections for that particular mod object
eg.
{"body": ["dress", "extra"], "head": ["face", "extra"]}regRemap (Optional[Dict[
str, Dict[str, List[str]]]]) –Defines how the register values in the parts of an
IfTemplateare mapped to a new register in the remapped mod for particular mod objects
The outer keys is the name of the mod object to have its registers remapped for the fixed mod
The inner keys are the names of the registers that hold the register values to be remapped
The inner values are the new names of the registers that will hold the register values
eg.
{"head": {"ps-t1": ["new_ps-t2", "new_ps-t3"]}, "body": {"ps-t3": [ps-t0"], "ps-t0": [], "ps-t1": ["ps-t8"]}}
Note
For this class,
GIMIObjReplaceFixer.regEditOldObjis set toFalseNote
This parameter is preceded by
GIMIObjSplitFixer.regRemove()Default:
NoneregRemove (Optional[Dict[
str, Set[str]]]) –Defines whether some register assignments should be removed from the sections of some mod object
The keys are the names of the objects to have their registers removed and the values are the names of the register to be removed
eg.
{"head": {"ps-t1", "ps-t2"}, "body": {"ps-t3", "ps-t0"}}
Note
For this class,
GIMIObjReplaceFixer.regEditOldObjis set toFalseNote
This parameter takes precedence over
GIMIObjSplitFixer.regRemap()
Default:None
- _fillNonBlendSections(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix that are not related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillRemapResource(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str)
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[Resource.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix topart (Dict[
str, Any]) – The content part of theIfTemplateof the original[Resource.*Blend.*]sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillTextureOverrideRemapBlend(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _getAsset(assetType: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the corresponding asset
- Parameters
assetType (
str) – The name for the type of asset to retrieveassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the asset fornotFoundVal (Any) –
The value to be returned if the replacement is not found
Default:
None
- Returns
The found asset or the value from ‘notFoundVal’ if the asset was not found
- Return type
Union[
str, Any]
- _getAssetReplacement(asset: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the replacement for ‘asset’
- Parameters
asset (
str) – The asset to be replacedassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the replacement fornotFoundVal (Any) –
The value to be returns if the replacement is not found
Default:
None
- Returns
The found replacement asset or the value from ‘notFoundVal’ if the replacement was not found
- Return type
Union[
str, Any]
- fillIfTemplate(modName: str, sectionName: str, ifTemplate: IfTemplate, fillFunc: Callable[[str, str, Union[str, Dict[str, Any]], int, int, str], str], origSectionName: Optional[str] = None) str
Creates a new
IfTemplatefor an existing section in the .ini file- Parameters
modName (
str) – The name for the type of mod to fix toifTemplate (
IfTemplate) – TheIfTemplateof the orginal sectionfillFunc (Callable[[
str,str, Union[str, Dict[str, Any],int,str,str],str]]) –The function to create a new content part for the new
IfTemplate
Tip
For more info about an ‘IfTemplate’, see
IfTemplate
The parameter order for the function is:The name for the type of mod to fix to
The new section name
The corresponding content part in the original
IfTemplateThe index for the content part in the original
IfTemplateThe string to prefix every line in the content part of the
IfTemplateThe original name of the section
origSectionName (Optional[
str]) –The original name of the section.
If this argument is set to
None, then will assume this argument has the same value as the argument forsectionName
Default:
None
- Returns
The text for the newly created
IfTemplate- Return type
- fillObjNonBlendSection(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str, objName: str, newObjName: str)
Creates the content part of an
IfTemplatefor the new sections created by this fix that are not related to the[TextureOverride.*Blend.*]sections of some mod object, where the original section comes from a different mod objectTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content partobjName (
str) – The name of the original mod objectnewObjName (
str) – The name of the mod object to fix to
- Returns
The created content part
- Return type
- fix(keepBackup: bool = True, fixOnly: bool = False, update: bool = False) Union[str, List[str]]
Fixes the .ini file
- Parameters
- Returns
The new content of the .ini file which includes the fix and the new content of any other newly created .ini files related to fixing the particular .ini file
- Return type
- fixMod(modName: str, fix: str = '')
Generates the newly added code in the .ini file for the fix of a single type of mod
Note
- eg.
If we are making the fix from
Jean->JeanCNandJeanSeaBreeze, The code below will only make the fix forJeanCN
fixMod("JeanCN")
- getObjRemapFixName(name: str, modName: str, objName: str, newObjName: str) str
Retrieves the new name of the section for a new mod object
- property objs: Dict[str, List[str]]
The mods objects that will be split to multiple other mod objects
The keys are the names of the objects in the mod to be remapped and the values are the split objects of the remapped mod
- property regRemap
Defines how the register values in the parts of an
IfTemplateare mapped to a new register in the remapped mod for particular mod objects
The outer keys are the name of the mod objects to have its registers remapped
The inner keys are the names of the registers that hold the register values to be remapped
The inner values are the new names of the registers that will hold the register values
eg.
{"head": {"ps-t1": ["new_ps-t2", "new_ps-t3"]}, "body": {"ps-t3": [ps-t0"], "ps-t0": [], "ps-t1": ["ps-t8"]}}Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modNote
This attribute is preceded by
GIMIObjSplitFixer.regRemove()
- property regRemove
Defines whether some register assignments should be removed from the sections of the remapped mod object
The keys are the names of the objects to have their registers removed and the values are the names of the register to be removed
eg.
{"head": {"ps-t1", "ps-t2"}, "body": {"ps-t3", "ps-t0"}}Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modNote
This attribute takes precedence over
GIMIObjSplitFixer.regRemap()
GIMIObjMergeFixer
- def_fillNonBlendSections
- def_fillRemapResource
- def_fillTextureOverrideRemapBlend
- def_getAsset
- def_getAssetReplacement
- def_getHash
- def_getHashReplacement
- def_getIndex
- def_getIndexReplacement
- deffillIfTemplate
- deffillObjNonBlendSection
- deffix
- deffixMod
- defgetFix
- defgetObjRemapFixName
- defremapReg
- class GIMIObjMergeFixer(parser: GIMIObjParser, objs: Dict[str, List[str]], copyPreamble: str = '')
This class inherits from
GIMIObjReplaceFixerFixes a .ini file used by a GIMI related importer where particular mod objects (head, body, dress, etc…) in the mod to remap are merged to a single mod object
eg.
Keqing's "body" and "dress" are merged into KeqingOpulent's "body" Keqing KeqingOpulent =============== ================= *** objects *** **** objects **** body -----+----> body head | head dress -----+
Note
This class takes advantage of GIMI’s bug/feature of overlapping mods from loading multiple mods of the same character by creating different variations of the original .ini file
- Parameters
parser (
GIMIObjParser) – The associated parser to retrieve data for the fixThe mod objects to be merged to a single mod object
The keys are the names of the merged objects and the values are the names of the mod objects to be merged
Note
The dictionary values should align with the defined object names at
GIMIObjParser.objs()for your parsercopyPreamble (
str) –Any text we want to put before the text of the newly generated .ini file variations
Default:
""
- _targetObjs
Which original mod objects to show for each merged mod object in the current .ini file
The keys are the names of the original mod objects to display on the current .ini file and the values are the names of the merged objects.
- copyPreamble
Any text we want to put before the text of the newly generated .ini file variations
- Type
- _fillNonBlendSections(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix that are not related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillRemapResource(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str)
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[Resource.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix topart (Dict[
str, Any]) – The content part of theIfTemplateof the original[Resource.*Blend.*]sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillTextureOverrideRemapBlend(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _getAsset(assetType: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the corresponding asset
- Parameters
assetType (
str) – The name for the type of asset to retrieveassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the asset fornotFoundVal (Any) –
The value to be returned if the replacement is not found
Default:
None
- Returns
The found asset or the value from ‘notFoundVal’ if the asset was not found
- Return type
Union[
str, Any]
- _getAssetReplacement(asset: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the replacement for ‘asset’
- Parameters
asset (
str) – The asset to be replacedassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the replacement fornotFoundVal (Any) –
The value to be returns if the replacement is not found
Default:
None
- Returns
The found replacement asset or the value from ‘notFoundVal’ if the replacement was not found
- Return type
Union[
str, Any]
- fillIfTemplate(modName: str, sectionName: str, ifTemplate: IfTemplate, fillFunc: Callable[[str, str, Union[str, Dict[str, Any]], int, int, str], str], origSectionName: Optional[str] = None) str
Creates a new
IfTemplatefor an existing section in the .ini file- Parameters
modName (
str) – The name for the type of mod to fix toifTemplate (
IfTemplate) – TheIfTemplateof the orginal sectionfillFunc (Callable[[
str,str, Union[str, Dict[str, Any],int,str,str],str]]) –The function to create a new content part for the new
IfTemplate
Tip
For more info about an ‘IfTemplate’, see
IfTemplate
The parameter order for the function is:The name for the type of mod to fix to
The new section name
The corresponding content part in the original
IfTemplateThe index for the content part in the original
IfTemplateThe string to prefix every line in the content part of the
IfTemplateThe original name of the section
origSectionName (Optional[
str]) –The original name of the section.
If this argument is set to
None, then will assume this argument has the same value as the argument forsectionName
Default:
None
- Returns
The text for the newly created
IfTemplate- Return type
- fillObjNonBlendSection(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str, objName: str, newObjName: str)
Creates the content part of an
IfTemplatefor the new sections created by this fix that are not related to the[TextureOverride.*Blend.*]sections of some mod object, where the original section comes from a different mod objectTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content partobjName (
str) – The name of the original mod objectnewObjName (
str) – The name of the mod object to fix to
- Returns
The created content part
- Return type
- fix(keepBackup: bool = True, fixOnly: bool = False, update: bool = False) Union[str, List[str]]
Fixes the .ini file
- Parameters
- Returns
The new content of the .ini file which includes the fix and the new content of any other newly created .ini files related to fixing the particular .ini file
- Return type
- fixMod(modName: str, fix: str = '')
Generates the newly added code in the .ini file for the fix of a single type of mod
Note
- eg.
If we are making the fix from
Jean->JeanCNandJeanSeaBreeze, The code below will only make the fix forJeanCN
fixMod("JeanCN")
- getObjRemapFixName(name: str, modName: str, objName: str, newObjName: str) str
Retrieves the new name of the section for a new mod object
- property objs
The mod objects to be merged to a single mod object
The keys are the names of the merged objects and the values are the names of the mod objects to be merged
- property regRemap
Defines how the register values in the parts of an
IfTemplateare mapped to a new register in the remapped mod for particular mod objects
The outer keys are the name of the mod objects to have its registers remapped
The inner keys are the names of the registers that hold the register values to be remapped
The inner values are the new names of the registers that will hold the register values
eg.
{"head": {"ps-t1": ["new_ps-t2", "new_ps-t3"]}, "body": {"ps-t3": [ps-t0"], "ps-t0": [], "ps-t1": ["ps-t8"]}}Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modNote
This attribute is preceded by
GIMIObjSplitFixer.regRemove()
- property regRemove
Defines whether some register assignments should be removed from the sections of the remapped mod object
The keys are the names of the objects to have their registers removed and the values are the names of the register to be removed
eg.
{"head": {"ps-t1", "ps-t2"}, "body": {"ps-t3", "ps-t0"}}Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modNote
This attribute takes precedence over
GIMIObjSplitFixer.regRemap()
GIMIObjRegEditFixer
- def_fillNonBlendSections
- def_fillRemapResource
- def_fillTextureOverrideRemapBlend
- def_getAsset
- def_getAssetReplacement
- def_getHash
- def_getHashReplacement
- def_getIndex
- def_getIndexReplacement
- deffillIfTemplate
- deffillObjNonBlendSection
- deffix
- deffixMod
- defgetFix
- defgetObjRemapFixName
- defremapReg
- class GIMIObjRegEditFixer(parser: GIMIObjParser, regRemap: Optional[Dict[str, Dict[str, str]]] = None, regRemove: Optional[Dict[str, Set[str]]] = None)
This class inherits from
GIMIObjSplitFixerFixes a .ini file used by a GIMI related importer where particular mod objects (head, body, dress, etc…) in the mod to remap needs to have their registers remapped or removed
- Parameters
regRemap (Optional[Dict[
str, Dict[str, List[str]]]]) –Defines how the register values in the parts of an
IfTemplateare mapped to a new register in the remapped mod for particular mod objects
The outer keys is the name of the mod object to have its registers remapped for the fixed mod
The inner keys are the names of the registers that hold the register values to be remapped
The inner values are the new names of the registers that will hold the register values
eg.
{"head": {"ps-t1": ["new_ps-t2", "new_ps-t3"]}, "body": {"ps-t3": [ps-t0"], "ps-t0": [], "ps-t1": ["ps-t8"]}}
Note
For this class,
GIMIObjReplaceFixer.regEditOldObjis set toFalseNote
This parameter is preceded by
GIMIObjSplitFixer.regRemove()
Default:
NoneregRemove (Optional[Dict[
str, Set[str]]]) –Defines whether some register assignments should be removed from the sections of some mod object
The keys are the names of the objects to have their registers removed and the values are the names of the register to be removed
eg.
{"head": {"ps-t1", "ps-t2"}, "body": {"ps-t3", "ps-t0"}}
Note
For this class,
GIMIObjReplaceFixer.regEditOldObjis set toFalseNote
This parameter takes precedence over
GIMIObjSplitFixer.regRemap()
Default:
None
- _fillNonBlendSections(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix that are not related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillRemapResource(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str)
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[Resource.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix topart (Dict[
str, Any]) – The content part of theIfTemplateof the original[Resource.*Blend.*]sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _fillTextureOverrideRemapBlend(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str) str
Creates the content part of an
IfTemplatefor the new sections created by this fix related to the[TextureOverride.*Blend.*]sectionsTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content part
- Returns
The created content part
- Return type
- _getAsset(assetType: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the corresponding asset
- Parameters
assetType (
str) – The name for the type of asset to retrieveassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the asset fornotFoundVal (Any) –
The value to be returned if the replacement is not found
Default:
None
- Returns
The found asset or the value from ‘notFoundVal’ if the asset was not found
- Return type
Union[
str, Any]
- _getAssetReplacement(asset: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the replacement for ‘asset’
- Parameters
asset (
str) – The asset to be replacedassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the replacement fornotFoundVal (Any) –
The value to be returns if the replacement is not found
Default:
None
- Returns
The found replacement asset or the value from ‘notFoundVal’ if the replacement was not found
- Return type
Union[
str, Any]
- fillIfTemplate(modName: str, sectionName: str, ifTemplate: IfTemplate, fillFunc: Callable[[str, str, Union[str, Dict[str, Any]], int, int, str], str], origSectionName: Optional[str] = None) str
Creates a new
IfTemplatefor an existing section in the .ini file- Parameters
modName (
str) – The name for the type of mod to fix toifTemplate (
IfTemplate) – TheIfTemplateof the orginal sectionfillFunc (Callable[[
str,str, Union[str, Dict[str, Any],int,str,str],str]]) –The function to create a new content part for the new
IfTemplate
Tip
For more info about an ‘IfTemplate’, see
IfTemplate
The parameter order for the function is:The name for the type of mod to fix to
The new section name
The corresponding content part in the original
IfTemplateThe index for the content part in the original
IfTemplateThe string to prefix every line in the content part of the
IfTemplateThe original name of the section
origSectionName (Optional[
str]) –The original name of the section.
If this argument is set to
None, then will assume this argument has the same value as the argument forsectionName
Default:
None
- Returns
The text for the newly created
IfTemplate- Return type
- fillObjNonBlendSection(modName: str, sectionName: str, part: Dict[str, Any], partIndex: int, linePrefix: str, origSectionName: str, objName: str, newObjName: str)
Creates the content part of an
IfTemplatefor the new sections created by this fix that are not related to the[TextureOverride.*Blend.*]sections of some mod object, where the original section comes from a different mod objectTip
For more info about an ‘IfTemplate’, see
IfTemplate- Parameters
modName (
str) – The name for the type of mod to fix tosectionName (
str) – The new name for the sectionpart (Dict[
str, Any]) – The content part of theIfTemplateof the original [TextureOverrideBlend] sectionpartIndex (
int) – The index of where the content part appears in theIfTemplateof the original sectionlinePrefix (
str) – The text to prefix every line of the created content partobjName (
str) – The name of the original mod objectnewObjName (
str) – The name of the mod object to fix to
- Returns
The created content part
- Return type
- fix(keepBackup: bool = True, fixOnly: bool = False, update: bool = False) Union[str, List[str]]
Fixes the .ini file
- Parameters
- Returns
The new content of the .ini file which includes the fix and the new content of any other newly created .ini files related to fixing the particular .ini file
- Return type
- fixMod(modName: str, fix: str = '')
Generates the newly added code in the .ini file for the fix of a single type of mod
Note
- eg.
If we are making the fix from
Jean->JeanCNandJeanSeaBreeze, The code below will only make the fix forJeanCN
fixMod("JeanCN")
- getObjRemapFixName(name: str, modName: str, objName: str, newObjName: str) str
Retrieves the new name of the section for a new mod object
- property objs: Dict[str, List[str]]
The mods objects that will be split to multiple other mod objects
The keys are the names of the objects in the mod to be remapped and the values are the split objects of the remapped mod
- property regRemap
Defines how the register values in the parts of an
IfTemplateare mapped to a new register in the remapped mod for particular mod objects
The outer keys are the name of the mod objects to have its registers remapped
The inner keys are the names of the registers that hold the register values to be remapped
The inner values are the new names of the registers that will hold the register values
eg.
{"head": {"ps-t1": ["new_ps-t2", "new_ps-t3"]}, "body": {"ps-t3": [ps-t0"], "ps-t0": [], "ps-t1": ["ps-t8"]}}Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modNote
This attribute is preceded by
GIMIObjSplitFixer.regRemove()
- property regRemove
Defines whether some register assignments should be removed from the sections of the remapped mod object
The keys are the names of the objects to have their registers removed and the values are the names of the register to be removed
eg.
{"head": {"ps-t1", "ps-t2"}, "body": {"ps-t3", "ps-t0"}}Note
See
GIMIObjReplaceFixer.regEditOldObjfor whether the mod objects refer to the mod to be fixed or the fixed modNote
This attribute takes precedence over
GIMIObjSplitFixer.regRemap()
MultiModFixer
- def_getAsset
- def_getAssetReplacement
- def_getHash
- def_getHashReplacement
- def_getIndex
- def_getIndexReplacement
- defbuildFixers
- deffillIfTemplate
- deffix
- defgetFix
- class MultiModFixer(parser: BaseIniParser, fixBuilders: Dict[str, IniFixBuilder])
This class inherits from
BaseIniFixerFixes a .ini file where each mod to fix requires a different
BaseIniFixerstrategy- Parameters
parser (
BaseIniParser) – The associated parser to retrieve data for the fixfixBuilders (Dict[
str,IniFixBuilder]) –The different builders to dynamcally construct the
BaseIniFixerused for each mod to fix
The keys are the names of the mods to fix and the values are the different
IniFixBuilderused to construct theBaseIniFixerto fix the mod
- _fixBuilders
The different builders to dynamcally construct the
BaseIniFixerused for each mod to fix
The keys are the names of the mods to fix and the values are the different
IniFixBuilderused to construct theBaseIniFixerto fix the mod- Type
Dict[
str,IniFixBuilder]
- _fixers
The different fixers to fix each type of mod
The keys are the names of the mods to fix and the values are the fixers to fix the mod
- Type
Dict[
str,BaseIniFixer]
- _getAsset(assetType: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the corresponding asset
- Parameters
assetType (
str) – The name for the type of asset to retrieveassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the asset fornotFoundVal (Any) –
The value to be returned if the replacement is not found
Default:
None
- Returns
The found asset or the value from ‘notFoundVal’ if the asset was not found
- Return type
Union[
str, Any]
- _getAssetReplacement(asset: str, assetRepoAttName: str, modName: str, notFoundVal: Optional[Any] = None) Union[str, Any]
Retrieves the replacement for ‘asset’
- Parameters
asset (
str) – The asset to be replacedassetRepoAttName (
str) – The name of theModIdAssetsrepo inIniFile.availableType()modName (
str) – The name of the mod we want the replacement fornotFoundVal (Any) –
The value to be returns if the replacement is not found
Default:
None
- Returns
The found replacement asset or the value from ‘notFoundVal’ if the replacement was not found
- Return type
Union[
str, Any]
- buildFixers()
Rebuilds the
BaseIniFixerused for each mod
- fillIfTemplate(modName: str, sectionName: str, ifTemplate: IfTemplate, fillFunc: Callable[[str, str, Union[str, Dict[str, Any]], int, int, str], str], origSectionName: Optional[str] = None) str
Creates a new
IfTemplatefor an existing section in the .ini file- Parameters
modName (
str) – The name for the type of mod to fix toifTemplate (
IfTemplate) – TheIfTemplateof the orginal sectionfillFunc (Callable[[
str,str, Union[str, Dict[str, Any],int,str,str],str]]) –The function to create a new content part for the new
IfTemplate
Tip
For more info about an ‘IfTemplate’, see
IfTemplate
The parameter order for the function is:The name for the type of mod to fix to
The new section name
The corresponding content part in the original
IfTemplateThe index for the content part in the original
IfTemplateThe string to prefix every line in the content part of the
IfTemplateThe original name of the section
origSectionName (Optional[
str]) –The original name of the section.
If this argument is set to
None, then will assume this argument has the same value as the argument forsectionName
Default:
None
- Returns
The text for the newly created
IfTemplate- Return type
- fix(keepBackup: bool = True, fixOnly: bool = False, update: bool = False) Union[str, List[str]]
Fixes the .ini file
- Parameters
- Returns
The new content of the .ini file which includes the fix and the new content of any other newly created .ini files related to fixing the particular .ini file
- Return type
Ini Removers
BaseIniRemover
- defremove
- class BaseIniRemover(iniFile: IniFile)
Base class to remove fixes from a .ini file
- Parameters
iniFile (
IniFile) – The .ini file to remove the fix from
- static _readLines(func)
Decorator to read all the lines in the .ini file first before running a certain function
All the file lines will be saved in
IniFile._fileLinesExamples
1@_readLines 2def printLines(self): 3 for line in self.iniFile.fileLines: 4 print(f"LINE: {line}")
IniRemoveBuilder
- class IniRemoveBuilder(cls: Type[BaseIniRemover], args: Optional[List[Any]] = None, kwargs: Optional[Dict[str, Any]] = None, cache: bool = True)
This class inherits from
FlyweightBuilderA class to help dynamically build a
BaseIniRemover- Parameters
cls (Type[
BaseIniRemover]) – The class to construct aBaseIniRemoverargs (Optional[List[Any]]) –
The constant arguments used to build the object
Default:
Nonekwargs (Optional[Dict[str, Any]]) –
The constant keyword arguments used to build the object
Default:
Nonecache (
bool) –Whether to cache the built object
Default:
True
- build(iniFile: IniFile) BaseIniRemover
Builds the remover
- Parameters
iniFile (
IniFile) – The .ini file to parse- Returns
The built remover
- Return type
IniRemover
- defremove
- class IniRemover(iniFile: IniFile)
This class inherits from
BaseIniRemoverClass for the basic removal of the fixes from .ini files
- Parameters
iniFile (
IniFile) – The .ini file to remove the fix from
- static _readLines(func)
Decorator to read all the lines in the .ini file first before running a certain function
All the file lines will be saved in
IniFile._fileLinesExamples
1@_readLines 2def printLines(self): 3 for line in self.iniFile.fileLines: 4 print(f"LINE: {line}")
Models
Model
- class Model(logger: Optional[Logger] = None)
Generic class used for any data models in the fix
- Parameters
logger (Optional[
Logger]) –The logger used to print messages to the console
Default:
None
RemapBlendModel
- class RemapBlendModel(iniFolderPath: str, fixedBlendPaths: Dict[int, Dict[str, str]], origBlendPaths: Optional[Dict[int, str]] = None)
Contains data for fixing a particular resource in a .ini file
- Parameters
iniFolderPath (
str) – The folder path to where the .ini file of the resource is locatedfixedBlendPaths (Dict[
int, Dict[str,str]]) –The file paths to the fixed RemapBlend.buf files for the resource
The outer keys are the indices that the Blend.buf file appears in the
IfTemplatefor some resourceThe inner keys are the names for the type of mod to fix to
The inner values are the file paths
origBlendPaths (Optional[Dict[
int,str]]) –The file paths to the Blend.buf files for the resource
The keys are the indices that the Blend.buf file appears in theIfTemplatefor some resource
Default:
None
- fixedBlendPaths
The file paths to the fixed RemapBlend.buf files for the resource
The outer keys are the indices that the Blend.buf file appears in the
IfTemplatefor some resourceThe inner keys are the names for the type of mod to fix to
The inner values are the file paths
- origBlendPaths
The file paths to the Blend.buf files for the resource
The keys are the indices that the Blend.buf file appears in the
IfTemplatefor the resource
- fullPaths
The absolute paths to the fixed RemapBlend.buf files for the resource
The outer keys are the indices that the Blend.buf file appears in the
IfTemplatefor some resourceThe inner keys are the names for the type of mod to fix to
The inner values are the file paths
- origFullPaths
The absolute paths to the Blend.buf files for the resource
The keys are the indices that the Blend.buf file appears in the
IfTemplatefor the resource
Views
Logger
- clsLogger.getBulletStr
- clsLogger.getNumberedStr
- def_addLogTxt
- def_setDefaultHeadingAtts
- defbox
- defbulletPoint
- defclear
- defcloseHeading
- deferror
- defgetStr
- defhandleException
- definput
- deflist
- deflog
- defopenHeading
- defspace
- defsplit
- defwaitExit
- class Logger(prefix: str = '', logTxt: bool = False, verbose: bool = True)
Class for pretty printing output to display on the console
- Parameters
- _headings
A stack of headings that have been opened (by calling
Heading.open()), but have not been closed yet (have not calledHeading.close()yet)- Type
Deque[
Heading]
- _addLogTxt(txt: str)
Appends the text to the logged output to be printed to a .txt file
- Parameters
txt (
str) – The text to be added onto the logged output
- _setDefaultHeadingAtts()
Sets the default attributes for printing out a header line
- box(message: str, header: str)
Prints the message to be sandwiched by the text defined in the argument,
header
- bulletPoint(txt: str)
Prints out an item in an unordered list
- Parameters
txt (
str) – The message we want to print out
- clear()
Clears out any saved text from the logger
- closeHeading()
Prints out a closing heading that corresponds to a previous opening heading printed (see line 3 of the example at
Heading)
- error(message: str)
Prints an error message
- Parameters
message (
str) – The message we want to print out
- handleException(exception: Exception)
Prints the message for an error
- Parameters
exception (
Exception) – The error we want to handle
- list(lst: List[str], transform: Optional[Callable[[str], str]] = None)
Prints out an ordered list
- Parameters
- log(message: str)
Regularly prints text onto the console
- Parameters
message (
str) – The message we want to print out
- openHeading(txt: str, sideLen: int = 2, headingChar='=')
Prints out an opening heading
- Parameters
txt (
str) – The message we want to print outsideLen (
int) –How many characters we want for the side border of the heading
(see line 1 of the example atHeading)
Default: 2
headingChar (
str) –The type of character used to print the side border of the heading
(see line 3 of the example atHeading)
Default: “=”
- property prefix
The line of text that is printed before any message is printed out
- Getter
Returns such a prefix
- Setter
Sets up such a prefix for the logger
- Type
- space()
Prints out a space
- split()
Prints out a new line
- waitExit()
Prints the message used when the script finishes running
Heading
- class Heading(title: str = '', sideLen: int = 0, sideChar: str = '=')
Class for handling information about a heading for pretty printing
Examples
1======= Title: Fix Raiden Boss 2 ======= 2... 3========================================
- Parameters
- sideLen
The number of characters we want one side for the border of the opening heading to have
- Type
Enums
ModTypes
- class ModTypes(value)
The supported types of mods that can be fixed
- Amber
Amber mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Amber)((?!(RemapBlend|CN)).)*Blend.*\s*\]- Type
- AmberCN
Amber Chinese mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(AmberCN)((?!RemapBlend).)*Blend.*\s*\]- Type
- Arlecchino
Arlecchino mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Arlecchino)((?!RemapBlend).)*Blend.*\s*\]- Type
- Barbara
Barabara mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Barbara)((?!RemapBlend|Summertime).)*Blend.*\s*\]- Type
- BarbaraSummertime
Barabara Summertime mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(BarbaraSummertime)((?!RemapBlend).)*Blend.*\s*\]- Type
- Ganyu
Ganyu mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Ganyu)((?!(RemapBlend|Twilight)).)*Blend.*\s*\]- Type
- GanyuTwilight
Ganyu Latern Rite mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(GanyuTwilight)((?!(RemapBlend)).)*Blend.*\s*\]- Type
- Jean
Jean mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Jean)((?!(RemapBlend|CN|Sea)).)*Blend.*\s*\]- Type
- JeanCN
Jean Chinese mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(JeanCN)((?!RemapBlend|Sea).)*Blend.*\s*\]- Type
- JeanSea
Jean Summertime mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(JeanSea)((?!RemapBlend|CN).)*Blend.*\s*\]- Type
- Keqing
Keqing mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Keqing)((?!(RemapBlend|Opulent)).)*Blend.*\s*\]- Type
- KeqingOpulent
Keqing Lantern Rite mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(KeqingOpulent)((?!RemapBlend).)*Blend.*\s*\]- Type
- Mona
Mona mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Mona)((?!(RemapBlend|CN)).)*Blend.*\s*\]- Type
- MonaCN
Mona Chinese mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(MonaCN)((?!RemapBlend).)*Blend.*\s*\]- Type
- Ningguang
Ningguang Chinese mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Ningguang)((?!(RemapBlend|Orchid)).)*Blend.*\s*\]- Type
- NingguangOrchid
Ningguang Lantern Rite mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(NingguangOrchid)((?!RemapBlend).)*Blend.*\s*\]- Type
- Raiden
Raiden mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Raiden|Shogun)((?!RemapBlend).)*Blend.*\s*\]- Type
- Rosaria
Rosaria mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Rosaria)((?!(RemapBlend|CN)).)*Blend.*\s*\]- Type
- RosariaCN
Rosaria Chinese mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(RosariaCN)((?!RemapBlend).)*Blend.*\s*\]- Type
- Shenhe
Shenhe mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(Shenhe)((?!RemapBlend|FrostFlower).)*Blend.*\s*\]- Type
- ShenheFrostFlower
Shenhe Lantern Rite mods
Checks if the .ini file contains a section with the regex
^\s*\[\s*TextureOverride.*(ShenheFrostFlower)((?!RemapBlend).)*Blend.*\s*\]- Type
IniKeywords
- class IniKeywords(value)
Common keywords used in the .ini file
- Blend = 'Blend'
The substring that usually occurse in the name of section to indicate that the section will call some *.Blend.buf file
- Draw = 'draw'
Location to draw a resource
- Filename = 'filename'
The filename for some resource
- Handling = 'handling'
Handling
- Hash = 'hash'
The unique id for a part in the mod
- HashNotFound = 'HashNotFound'
The hash for a mod has not been found
- IndexNotFound = 'IndexNotFound'
The index for a mod has not been found
- MatchFirstIndex = 'match_first_index'
The index location to map some resource
- RemapBlend = 'RemapBlend'
The substring used to indicate that the section references some *.RemapBlend.buf file
- Vb1 = 'vb1'
Vertex buffer #1
Utilities
FileService
- clsFileService.absPathOfRelPath
- clsFileService.changeExt
- clsFileService.copyFile
- clsFileService.disableFile
- clsFileService.getFiles
- clsFileService.getFilesAndDirs
- clsFileService.getRelPath
- clsFileService.getSingleFiles
- clsFileService.ntPathToPosix
- clsFileService.parseOSPath
- clsFileService.read
- clsFileService.readBinary
- clsFileService.rename
- clsFileService.writeBinary
- class FileService
Tools for handling with files and folders
- classmethod absPathOfRelPath(dstPath: str, relFolder: str) str
Retrieves the absolute path of the relative path of a file with respect to a certain folder
- classmethod disableFile(file: str, filePrefix: str = 'DISABLED_RemapBackup_') str
Marks a file as ‘DISABLED’ and changes the file to a .txt file
- classmethod getFiles(path: Optional[str] = None, filters: Optional[List[Callable[[str], bool]]] = None, files: Optional[List[str]] = None) Union[List[str], List[List[str]]]
Retrieves many different types of files within a folder
Note
Only retrieves files that are the direct children of the folder (will not retrieve files nested in a folder within the folder we are searching)
- Parameters
path (Optional[
str]) –The path to the target folder we are working with. If this value is set to
None, then will use the current directory of where this module is loaded
Default:
Nonefilters (Optional[List[Callable[[
str],bool]]]) –Different filter functions for each type of file we are trying to get. If this values is either
Noneor[], then will default to a filter to get all the files
Default:
Nonefiles (Optional[List[
str]]) –The files contained in the target folder
If this value is set to
None, then the function will search for the files
Default:
None
- Returns
The files partitioned into the different types specified by the filters
If ‘filters’ only has 1 element, then the function returns List[
str] Otherwise, will return List[List[str]]- Return type
- classmethod getFilesAndDirs(path: Optional[str] = None, recursive: bool = False) List[List[str]]
Retrieves the files and folders contained in a certain folder
- Parameters
- Returns
The files and directories within the folder. The order for the result is:
files
folders
- Return type
- classmethod getRelPath(path: str, start: str) str
Tries to get the relative path of a file/folder relative to another folder, if possible.
If it is not possible to get the relative path, will return back the original file path
Note
An example where it would not be possible to get the relative path would be:
If the file is located in one mount (eg. C:/ drive) and the folder is located in another mount (eg. D:/ drive)
- classmethod getSingleFiles(path: Optional[str] = None, filters: Optional[Dict[str, Callable[[str], bool]]] = None, files: Optional[List[str]] = None, optional: bool = False) Union[str, None, List[str], List[Optional[str]]]
Retrieves exactly 1 of each type of file in a folder
- Parameters
path (Optional[
str]) –The path to the target folder we are searching.
If this value is set to
None, then will use the current directory of where this module is loaded
Default:
Nonefilters (Optional[Dict[str, Callable[[
str],bool]]]) –Different filter functions for each type of file we are trying to get. If this value is
Noneor{}, then will default to use a filter to get all filesThe keys are the names for the file type
Default:
Nonefiles (Optional[List[
str]]) –The files contained in the target folder
If this value is set to
None, then the function will search for the files
Default:
Noneoptional (
bool) –Whether we want to send an exception if there is not exactly 1 file for a certain type of file
If this value is
Falseand there are no files for a certain type of file, then will raise aMissingFileExceptionIf this value is
Falseand there are more than 1 file for a certain type of file, then will raise aDuplicateFileExceptionIf this value is
Trueand there are no files for a certain type of file, then the file for that type of file will beNoneIf this value is
Trueand there are more than 1 file for a certain type of file, then will retrieve the first file for that type of file
Default:
False
- Raises
MissingFileException – if
optionalis set toFalseand there are not files for a certain type of fileDuplicateFileException – if
optionalis set toFalseand there are more than 1 file for a certain type of file
- Returns
The files partitioned for each type of file
- Return type
- classmethod ntPathToPosix(path: str) str
Converts a file path from the ntpath library to a file path for the os library
Note
The character for the folder paths (
/or\) used in both libraries may be different depending on the OS
- classmethod parseOSPath(path: str)
Retrieves a normalized file path from a string
- Parameters
path (
str) – The string containing some sort of file path
- classmethod read(file: str, fileCode: str, postProcessor: Callable[[TextIoWrapper], Any]) Any
Tries to read a file using different file encodings
Will interact with the file using the following order of encodings:
utf-8
latin1
- Parameters
file (
str) – The file we are trying to read fromfileCode (
str) – What file mode to interact with the file (eg. r, rb, r+, etc…)postProcessor (Callable[[TextIoWrapper], Any]) – A function used to process the file pointer of the opened file
- Returns
The result after processing the file pointer of the opened file
- Return type
Any
DictTools
- class DictTools
Tools for handling with Dictionaries
- classmethod combine(dict1: Dict[Hashable, Any], dict2: Dict[Hashable, Any], combineDuplicate: Optional[Callable[[Any, Any], Any]] = None) Dict[Hashable, Any]
Creates a new dictionary from combining 2 dictionaries
- Parameters
dict1 (Dict[Hashable, Any]) – The destination of where we want the combined dictionaries to be stored
dict2 (Dict[Hashable, Any]) – The dictionary we want to combine with
combineDuplicate (Optional[Callable[[Any, Any], Any]]) –
Function for handling cases where there contains the same key in both dictionaries
If this value is set to
None, then will use the key from ‘dict2’
Default:
NonemakeNewCopy (
bool) – Whether we want the resultant dictionary to be newly created or to be updated intodict1
- Returns
The new combined dictionary
- Return type
Dict[Hashable, Any]
- classmethod getFirstKey(dict: Dict[Any, Any]) Any
Retrieves the first key in a dictionary
- Parameters
dict (Dict[Any, Any]) –
The dictionary we are working with
Note
The dictionary must not be empty
- Returns
The first key of the dictionary
- Return type
Any
- classmethod getFirstValue(dict: Dict[Any, Any]) Any
Retrieves the first value in a dictionary
- Parameters
dict (Dict[Any, Any]) – The dictionary we are working with
- Returns
The first value of the dictionary
- Return type
Any
- classmethod invert(dict: Dict[Hashable, Hashable]) Dict[Hashable, Hashable]
Inverts a dictionary by making the keys the values and the values the keys
- Parameters
dict (Dict[Hashable, Hashable]) – The dictionary to invert
- Returns
The inverted dictionary
- Return type
Dict[Hashable, Hashable]
- classmethod update(srcDict: Dict[Hashable, Any], newDict: Dict[Hashable, Any], combineDuplicate: Optional[Callable[[Any, Any], Any]] = None) Dict[Hashable, Any]
Updates
srcDictbased off the new values fromnewDict- Parameters
srcDict (Dict[Hashable, Any]) – The dictionary to be updated
newDict (Dict[Hashable, Any]) – The dictionary to help with updating
srcDictcombineDuplicate (Optional[Callable[[Any, Any], Any]]) –
Function for handling cases where there contains the same key in both dictionaries
The first parameter comes from
srcDictThe second parameter comes from
newDict
If this value is set to
None, then will use the key fromnewDict
Default:
None
- Returns
Reference to the updated dictionary
- Return type
Dict[Hashable, Any]
TextTools
- class TextTools
-
- classmethod getTextLines(txt: str) List[str]
Retrieves the lines of text, split by the newline character, similar to how python’s readlines function works
- classmethod removeLines(txtLines: List[str], partIndices: List[Tuple[int, int]]) List[str]
Removes multiple sub-lists of lines from a list of text lines
- Parameters
- Returns
The new lines of text with the removed lines
- Return type
List[
str]
FilePath
- class FilePath(path: str)
Class for storing info about a file path
- Parameters
path (
str) – The file path
- property base
The base for the file path (includes file extension)
- Getter
Retrieves the base
- Setter
Sets the new base for the file path
- Type
- property baseName
The basename for the file path without any file extensions
- Getter
Retrieves the basename
- Setter
Sets the new basename for the file path
- Type
- property folder
The parent folder for the path
- Getter
Retrieves the parent folder name
- Setter
Sets the new parent folder name
- Type
Cache
- defclear
- class Cache(capacity: int = 128, cacheStorage: Optional[Any] = None)
Class for a generic cache
Supported Operations:
- len(x)
Retrieves the size of the
Cache,x
- x[key]
Retrieves the value from the
Cache,x, from the keykey
- x[key] = newValue
Sets the key
keyof theCache,x, to have the value ofnewValue
- Parameters
LruCache
- defclear
- class LruCache(capacity: int = 128)
This class inherits from
CacheClass for an LRU cache
Supported Operations:
- len(x)
Retrieves the size of the
LruCache,x
- x[key]
Retrieves the value from the
LruCache,x, from the keykey
- x[key] = newValue
Sets the key
keyof theLruCache,x, to have the value ofnewValue
- Parameters
capacity (
int) –The maximum capacity of the cache
Default: 128
Algo
- class Algo
Tools for some basic algorithms
- classmethod binaryInsert(lst: List[T], target: T, compare: Callable[[T, T], bool], optionalInsert: bool = False) bool
Insert’s ‘target’ into ‘lst’ using binary search
- Parameters
lst (List[T]) – The sorted list we want to insert the target element
target (T) – The target element to insert
compare (Callable[[T, T],
bool]) – The compare function for comparing elements in the list with the target elementoptionalInsert (
bool) –Whether to still insert the target element into the list if the element target element is found in the list
Default:
False
- Returns
Whether the target element has been inserted into the list
- Return type
- classmethod binarySearch(lst: List[T], target: T, compare: Callable[[T, T], bool]) List[Union[int, bool]]
Performs binary search to search for ‘target’ in ‘lst’
- Parameters
lst (List[T]) – The sorted list we are searching from
target (T) – The target element to search for in the list
compare (Callable[[T, T],
bool]) – The compare function for comparing elements in the list with the target element
- Returns
The first element is whether the target element is found in the list
The second element is the found index or the index that we expect the target element to be in the list
- Return type
Builder
- class Builder(cls: Type[BuildCls], args: Optional[List[Any]] = None, kwargs: Optional[Dict[str, Any]] = None)
Class to dynamically create a new object
- Parameters
cls (Type[T]) – The class for the objects to be built from
args (Optional[List[Any]]) –
The constant arguments used to build the object
Default:
Nonekwargs (Optional[Dict[str, Any]]) –
The constant keyword arguments used to build the object
Default:
None
- cls
The class for the objects to be built from
- Type
Type[T]
- args
The constant arguments used to build the object
- Type
List[Any]
- build(*args, **kwargs) BuildCls
Builds the object
- Parameters
*args – arguments to build the object
**kwargs – keyword arguments to build the object
- Returns
The built objects
- Return type
T
FlyweightBuilder
- defbuild
- class FlyweightBuilder(cls: Type[BuildCls], args: Optional[List[Any]] = None, kwargs: Optional[Dict[str, Any]] = None)
This class inherits from
BuilderA flyweight factory for building the same reusable objects (based off flyweight design pattern)
- build(args: Optional[List[Any]] = None, kwargs: Optional[Dict[str, Any]] = None, id: Optional[Hashable] = None, cache: bool = True) BuildCls
Builds the object
- Parameters
args (Optional[List[Any]]) –
arguments to build the object
Default:
Nonekwargs (Optional[Dict[str, Any]]) –
keyword arguments to build the object
Default:
Noneid (Optional[Hashable]) –
The id for the repeating states to be built by the object
If this value is
None, then will auto-generate an id
Default:
Nonecache (
bool) –Whether to cache the built object
Note
If this value is set to
False, then this function behaves the same asBuilder.build()Default:
True
- Returns
The built objects
- Return type
T
Exceptions
Error
- class Error(message: str)
The base exception used by this module
- Parameters
message (
str) – the error message to print out
FileException
- class FileException(message: str, path: Optional[str] = None)
This Class inherits from
ErrorExceptions relating to files
- Parameters
- with_traceback()
Exception.with_traceback(tb) – set self.__traceback__ to tb and return self.
DuplicateFileException
- class DuplicateFileException(files: List[str], fileType: str = 'file', path: Optional[str] = None)
This Class inherits from
FileExceptionException when there are multiple files of the same type in a folder
- Parameters
files (List[
str]) – The files that triggered the exceptionfileType (
str) –The name for the type of files
Default: “file”
path (Optional[
str]) –The path to the folder where the files are located If this value is
None, then the path will be the current directory where this module is loaded
Default:
None
- with_traceback()
Exception.with_traceback(tb) – set self.__traceback__ to tb and return self.
MissingFileException
- class MissingFileException(fileType: str = 'file', path: Optional[str] = None)
This Class inherits from
FileExceptionException when a certain type of file is missing from a folder
- Parameters
- with_traceback()
Exception.with_traceback(tb) – set self.__traceback__ to tb and return self.
RemapMissingBlendFile
- class RemapMissingBlendFile(remapBlend: str)
This Class inherits from
FileExceptionException when a RemapBlend.buf file is missing its corresponding Blend.buf file
- Parameters
remapBlend (
str) – The path to the RemapBlend.buf file
- with_traceback()
Exception.with_traceback(tb) – set self.__traceback__ to tb and return self.
BlendFileNotRecognized
- class BlendFileNotRecognized(blendFile: str)
This Class inherits from
FileExceptionException when a Blend.buf file cannot be read
- Parameters
blendFile (
str) – The file path to the Blend.buf file
- with_traceback()
Exception.with_traceback(tb) – set self.__traceback__ to tb and return self.
BadBlendData
- class BadBlendData
This Class inherits fsrom
ErrorException when certain bytes do not correspond to the format defined for a Blend.buf file
- with_traceback()
Exception.with_traceback(tb) – set self.__traceback__ to tb and return self.
ConflictingOptions
- class ConflictingOptions(options: List[str])
This Class inherits from
ErrorException when the script or
RemapServiceis ran with options that cannot be used together- Parameters
options (List[
str]) – The options that cannot be used together
- with_traceback()
Exception.with_traceback(tb) – set self.__traceback__ to tb and return self.
InvalidModType
- class InvalidModType(type: str)
This Class inherits from
ErrorException when the type of mod specified to fix is not found
- Parameters
type (
str) – The name for the type of mod specified
- with_traceback()
Exception.with_traceback(tb) – set self.__traceback__ to tb and return self.